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I'm trying to use TextureStream API for my .NET WPF application, it fits perfectly for my use case. I know it's experimental API, but I wonder if there is any example of usage of TextureStream for .NET app?
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Hello,
I'm trying to use TextureStream API for my .NET WPF application, it fits perfectly for my use case. I know it's experimental API, but I wonder if there is any example of usage of TextureStream for .NET app?
Specifically, I want to call the method:
CoreWebView2Environment.CreateTextureStream(String id, Object d3dDevice)
But I wonder how to create a d3dDevice and which type it expects?
I use SharpDX on .NET side to render my content, but I'm not sure if it can work with TestureStream API.
I can't find any usage examples using search, so any help would be appreciated.
Thank you,
Igor
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