From 98a7a5063531d9e23640ca625e08d1477b38505d Mon Sep 17 00:00:00 2001 From: soulsyrup <121889618+soulsyrup@users.noreply.github.com> Date: Tue, 2 Jan 2024 14:12:17 -0300 Subject: [PATCH] Add Health Regeneration feature --- .../CharacterSystems/HealthRegeneration.cs | 18 ++++++++++++++++++ .../HealthRegeneration.cs.meta | 11 +++++++++++ 2 files changed, 29 insertions(+) create mode 100644 DarkFlow/Assets/Scripts/CharacterSystems/HealthRegeneration.cs create mode 100644 DarkFlow/Assets/Scripts/CharacterSystems/HealthRegeneration.cs.meta diff --git a/DarkFlow/Assets/Scripts/CharacterSystems/HealthRegeneration.cs b/DarkFlow/Assets/Scripts/CharacterSystems/HealthRegeneration.cs new file mode 100644 index 0000000..6968256 --- /dev/null +++ b/DarkFlow/Assets/Scripts/CharacterSystems/HealthRegeneration.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class NewBehaviourScript : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/DarkFlow/Assets/Scripts/CharacterSystems/HealthRegeneration.cs.meta b/DarkFlow/Assets/Scripts/CharacterSystems/HealthRegeneration.cs.meta new file mode 100644 index 0000000..e890aa2 --- /dev/null +++ b/DarkFlow/Assets/Scripts/CharacterSystems/HealthRegeneration.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b1775698e6cc02883b3646417a187455 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: