Releases: Merzasphor/MWSE
Releases · Merzasphor/MWSE
MWSE v0.9.5-alpha.20150630
New in this version:
- Reverted xGetOwner update to maintain compatibility with old mods. It should be considered deprecated. Use the new xGetOwnerInfo function instead.
- Added a function to return all ownership information about a reference. (xGetOwnerInfo)
- Added a function to compute exponentiation. (xPow)
- Added functions to perform bitwise operations on longs. (xShift, xBitAnd, xBitOr, xBitXor, xBitNot)
- Added functions to perform boolean logic. (xAnd, xOr, xXor, xNot)
- Added functions to manipulate global variables based on their string representation. (xGetGlobal, xSetGlobal)
- Skill progress functions now support normalized progress values and invoke the game's native skill-up function. (xGetProgressSkill, xSetProgressSkill, xModProgressSkill)
- Level progress functions now invoke the game's native level-up message function. (xSetProgressLevel, xModProgressLevel)
- Added a function to get effect info from spells and enchantments. (xGetEffectInfo)
- Added functions to modify spell and enchantment properties. (xSetSpellInfo, xSetEnchantInfo, xSetEffectInfo, xDeleteEffect, xAddEffect)
- Added a function to return the type and id of the player's currently readied magic. (xGetMagic)
MWSE v0.9.5-alpha.20150617
New in this version:
- xGetOwner now returns the id string of faction owners.
- Added experimental basic array support. (xCreateArray, xSetArrayValue, xGetArrayValue)
- Added functions to read and manipulate skill progress. These should mirror related MWE
functionality. (xGetProgressSkill, xSetProgressSkill, xModProgressSkill) - Refactored level progress functions to make use of player data structures instead of fixed
offsets. (xGetProgressLevel, xSetProgressLevel) - Fixed a bug that made setting level progress to zero fail. (xSetProgressLevel)
- Added a function to modify level progress by a fixed value. (xModProgressLevel)
- Added a function to get base skill values that uses an argument to determine the skill to read.
(xGetBaseSkill)
See readme for more information.