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WidgetTextbox.hpp
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WidgetTextbox.hpp
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// ========================================================================= //
// Fighting game framework (2D) with online multiplayer.
// Copyright(C) 2014 Jordan Sparks <[email protected]>
//
// This program is free software; you can redistribute it and / or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or(at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// ========================================================================= //
// File: WidgetTextbox.hpp
// Author: Jordan Sparks <[email protected]>
// ================================================ //
// Defines the WidgetTextbox class, derived from Widget.
// ================================================ //
#ifndef __WIDGETTEXTBOX_HPP__
#define __WIDGETTEXTBOX_HPP__
// ================================================ //
#include "Widget.hpp"
// ================================================ //
class Timer;
// ================================================ //
// A textbox that displays text, can be edited.
class WidgetTextbox : public Widget
{
public:
// Calls Widget's constructor, sets type to TEXTBOX, allocates Label.
explicit WidgetTextbox(const int id);
// Empty destructor.
virtual ~WidgetTextbox(void);
// Modifies the label of the Widget.
void handleEditing(const char* text, const bool backspace = false);
// Updates with delta time.
virtual void update(double dt);
// Calls Object::render() renders the cursor.
virtual void render(void);
// Getters
// Returns the active text in the editing field.
virtual const std::string getText(void) const;
// Setters
// Assigns offset to zero, calls Label::create() on the internal Label,
// and assigns m_text to label. Scrolls text and increments offset until correct.
virtual void setLabel(const std::string& label, const int offset = 0);
private:
int m_cursorPos;
int m_offset;
std::string m_text;
std::shared_ptr<Timer> m_pCursorTimer;
bool m_renderCursor;
};
// ================================================ //
inline const std::string WidgetTextbox::getText(void) const{
return m_text;
}
// ================================================ //
#endif
// ================================================ //