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Unity tool should load level content offline #357

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MattFiler opened this issue Apr 1, 2024 · 0 comments
Open

Unity tool should load level content offline #357

MattFiler opened this issue Apr 1, 2024 · 0 comments
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enhancement Something which will improve the user experience. [PROJECT] Unity This issue applies to the Unity Level Editor project.

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@MattFiler
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Rather than loading content at play time, the Unity tool should have an option to populate offline content (models/prefabs(composites)/cubemaps/textures/etc), which then gets populated into a full level by properly using prefab structures, to better represent any changes.

As a bonus, it'd be nice to have an option to send transform changes back to the COMMANDS.PAK - but that's a bit of a stretch goal.

@MattFiler MattFiler added enhancement Something which will improve the user experience. [PROJECT] Unity This issue applies to the Unity Level Editor project. labels Apr 1, 2024
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Labels
enhancement Something which will improve the user experience. [PROJECT] Unity This issue applies to the Unity Level Editor project.
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