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helper.c
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//
// Created by marosm on 2/21/19.
//
#include "helper.h"
char parseKey()
{
#if defined(__linux__)
char c = 0;
while(kbhit()) c = getch(); //Skip escape characters
switch(c)
{
case 'A': //arrow up
return 'w';
case 'B': //arrow down
return 's';
case 'C': //arrow right
return 'd';
case 'D': //arrow left
return 'a';
default:
return c;
}
#endif
#if defined(WIN32) || defined(_WIN32)
char c = getch();
switch(c)
{
case 'H': //arrow up
return 'w';
case 'P': //arrow down
return 's';
case 'M': //arrow right
return 'd';
case 'K': //arrow left
return 'a';
default: return c;
}
#endif
}
void msDelay(const unsigned time)
{
#if defined(_WIN32) || defined(WIN32)
Sleep(time);
#endif
#if defined(__linux__)
usleep((__useconds_t) time * 1000);
#endif
}
void usElapsed(unsigned long long *timer)
{
#if defined(_WIN32) || defined(WIN32)
LARGE_INTEGER frequency, spec;
QueryPerformanceFrequency(&frequency);
QueryPerformanceCounter(&spec);
*timer = (unsigned long long) spec.QuadPart*1000000 / frequency.QuadPart; //sec + ns to us
#endif
#if defined(__linux__)
struct timespec spec;
clock_gettime(CLOCK_MONOTONIC, &spec);
*timer = (unsigned long long) (spec.tv_sec * 1e6) + (spec.tv_nsec / 1000); //sec + ns to us
#endif
}
inline unsigned short getConsoleHeight()
{
#if defined(__linux__)
struct winsize w;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
return w.ws_row;
#endif
#ifdef WIN32
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
return csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
#endif
}
inline unsigned short getConsoleWidth()
{
#if defined(__linux__)
struct winsize w;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
return w.ws_col;
#endif
#ifdef WIN32
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
return csbi.srWindow.Right - csbi.srWindow.Left + 1;
#endif
}