From aa3678f4c7a269592bf35d2c663fd848b973a5e9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=9D=D0=B8=D0=BA=D0=BE=D0=BB=D0=B0=D0=B9=20=D0=A5=D0=B8?= =?UTF-8?q?=D0=BC=D0=B8=D1=87?= <30412223+Kiuh@users.noreply.github.com> Date: Thu, 23 May 2024 20:38:44 +0300 Subject: [PATCH] Apply formatting --- .../Assets/AddressableAssetsData/link.xml | 25 ------------------- .../AddressableAssetsData/link.xml.meta | 7 ------ .../Scripts/Dialogue/DialogueSpeaker.cs | 10 ++++++-- .../Scripts/Transition/End/Controller.cs | 2 +- .../Behaviours/IndicatorsMouseBehaviour.cs | 12 ++++++--- .../Scripts/UI/LanguageSliderListener.cs | 16 +++++------- .../UI/Pages/Buttons/HorizontalSlider.cs | 14 +++-------- 7 files changed, 28 insertions(+), 58 deletions(-) delete mode 100644 Fantasy-Quest/Assets/AddressableAssetsData/link.xml delete mode 100644 Fantasy-Quest/Assets/AddressableAssetsData/link.xml.meta diff --git a/Fantasy-Quest/Assets/AddressableAssetsData/link.xml b/Fantasy-Quest/Assets/AddressableAssetsData/link.xml deleted file mode 100644 index 66763552..00000000 --- a/Fantasy-Quest/Assets/AddressableAssetsData/link.xml +++ /dev/null @@ -1,25 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Fantasy-Quest/Assets/AddressableAssetsData/link.xml.meta b/Fantasy-Quest/Assets/AddressableAssetsData/link.xml.meta deleted file mode 100644 index c4a7bf34..00000000 --- a/Fantasy-Quest/Assets/AddressableAssetsData/link.xml.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 20759a81230d6834f828264fe15a86be -TextScriptImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Fantasy-Quest/Assets/Scripts/Dialogue/DialogueSpeaker.cs b/Fantasy-Quest/Assets/Scripts/Dialogue/DialogueSpeaker.cs index fee5e207..41051e57 100644 --- a/Fantasy-Quest/Assets/Scripts/Dialogue/DialogueSpeaker.cs +++ b/Fantasy-Quest/Assets/Scripts/Dialogue/DialogueSpeaker.cs @@ -33,8 +33,11 @@ public class DialogueSpeaker : MonoBehaviour, ISpeakable public void UpdateFFirstTrySpeechReplica(int index, string text) { - if(index < 0 || index >= FirstTrySpeech.Count) + if (index < 0 || index >= FirstTrySpeech.Count) + { return; + } + FirstTrySpeech[index].UpdateString(text); if (currentReplica == FirstTrySpeech[index]) { @@ -44,8 +47,11 @@ public void UpdateFFirstTrySpeechReplica(int index, string text) public void UpdateFAlternativeSpeechReplica(int index, string text) { - if(index < 0 || index >= AlternativeSpeech.Count) + if (index < 0 || index >= AlternativeSpeech.Count) + { return; + } + AlternativeSpeech[index].UpdateString(text); if (currentReplica == AlternativeSpeech[index]) { diff --git a/Fantasy-Quest/Assets/Scripts/Transition/End/Controller.cs b/Fantasy-Quest/Assets/Scripts/Transition/End/Controller.cs index abce4935..51a224bd 100644 --- a/Fantasy-Quest/Assets/Scripts/Transition/End/Controller.cs +++ b/Fantasy-Quest/Assets/Scripts/Transition/End/Controller.cs @@ -1,4 +1,4 @@ - using System.Collections; +using System.Collections; using System.Collections.Generic; using Configs; using Sirenix.OdinInspector; diff --git a/Fantasy-Quest/Assets/Scripts/UI/Indicators/Behaviours/IndicatorsMouseBehaviour.cs b/Fantasy-Quest/Assets/Scripts/UI/Indicators/Behaviours/IndicatorsMouseBehaviour.cs index 2fd144fd..122333f5 100644 --- a/Fantasy-Quest/Assets/Scripts/UI/Indicators/Behaviours/IndicatorsMouseBehaviour.cs +++ b/Fantasy-Quest/Assets/Scripts/UI/Indicators/Behaviours/IndicatorsMouseBehaviour.cs @@ -37,7 +37,9 @@ private void SubscribeToSliderSwap(Button button) { if (previousButton != null) { - EffectModel.IndicatorsButtons.Left.onClick.RemoveListener(previousSlider.MoveLeftWithAnimation); + EffectModel.IndicatorsButtons.Left.onClick.RemoveListener( + previousSlider.MoveLeftWithAnimation + ); EffectModel.IndicatorsButtons.Left.onClick.RemoveListener( EffectModel.SlideSound.PlayClip ); @@ -51,11 +53,15 @@ private void SubscribeToSliderSwap(Button button) if (button.TryGetComponent(out IHorizontalSlider slider)) { - EffectModel.IndicatorsButtons.Left.onClick.AddListener(slider.MoveLeftWithAnimation); + EffectModel.IndicatorsButtons.Left.onClick.AddListener( + slider.MoveLeftWithAnimation + ); EffectModel.IndicatorsButtons.Left.onClick.AddListener( EffectModel.SlideSound.PlayClip ); - EffectModel.IndicatorsButtons.Right.onClick.AddListener(slider.MoveRightWithAnimation); + EffectModel.IndicatorsButtons.Right.onClick.AddListener( + slider.MoveRightWithAnimation + ); EffectModel.IndicatorsButtons.Right.onClick.AddListener( EffectModel.SlideSound.PlayClip ); diff --git a/Fantasy-Quest/Assets/Scripts/UI/LanguageSliderListener.cs b/Fantasy-Quest/Assets/Scripts/UI/LanguageSliderListener.cs index e49d4b97..2caafee4 100644 --- a/Fantasy-Quest/Assets/Scripts/UI/LanguageSliderListener.cs +++ b/Fantasy-Quest/Assets/Scripts/UI/LanguageSliderListener.cs @@ -107,17 +107,13 @@ public int FromCanvasGroup(CanvasGroup canvasGroup) public CanvasGroup FromIndex(int index) { - switch (index) + return index switch { - case 0: - return belarusian; - case 1: - return english; - case 2: - return russian; - default: - return russian; - } + 0 => belarusian, + 1 => english, + 2 => russian, + _ => russian, + }; } } } diff --git a/Fantasy-Quest/Assets/Scripts/UI/Pages/Buttons/HorizontalSlider.cs b/Fantasy-Quest/Assets/Scripts/UI/Pages/Buttons/HorizontalSlider.cs index efa5ae91..aa3c6f98 100644 --- a/Fantasy-Quest/Assets/Scripts/UI/Pages/Buttons/HorizontalSlider.cs +++ b/Fantasy-Quest/Assets/Scripts/UI/Pages/Buttons/HorizontalSlider.cs @@ -1,6 +1,5 @@ using System; using System.Collections.Generic; -using System.Linq; using DG.Tweening; using UnityEngine; @@ -23,7 +22,7 @@ public class HorizontalSlider : MonoBehaviour, IHorizontalSlider [SerializeField] private List elementsTransform; - + public List ElementsCanvasGroup => elementsCanvasGroup; [SerializeField] @@ -61,7 +60,6 @@ private void OnEnable() private void PutOnStart() { - if (CurrentElementIndex < 0 || CurrentElementIndex >= elementsCanvasGroup.Count) { CurrentElementIndex = 0; @@ -91,7 +89,7 @@ public void MoveLeftImmediately() DecreaseElementIndex(1); ShowElement(localPoints.StartPoint.position, CurrentElementIndex, 0); } - + public void MoveRightWithAnimation() { HideElement(localPoints.StartPoint.position, CurrentElementIndex, duration); @@ -108,17 +106,13 @@ public void MoveLeftWithAnimation() private void HideElement(Vector3 endPosition, int index, float duration) { - _ = elementsTransform[index] - .DOMove(endPosition, duration) - .SetUpdate(true); + _ = elementsTransform[index].DOMove(endPosition, duration).SetUpdate(true); _ = elementsCanvasGroup[index].DOFade(minFade, duration).SetUpdate(true); } private void ShowElement(Vector3 startPosition, int index, float duration) { - _ = elementsTransform[index] - .DOMove(startPosition, 0) - .SetUpdate(true); + _ = elementsTransform[index].DOMove(startPosition, 0).SetUpdate(true); _ = elementsTransform[index] .DOMove(localPoints.MiddlePoint.position, duration) .SetUpdate(true);