Shows how to use UdpClient API in various situations.
An hardware device running a nanoFramework image with networking capabilities enabled.
Three samples are provided:
- 🌶️ - QOTDClient : show how to use
UdpClient
as an udp client. It connect to a publicQuote of the day
server and display the result. - 🌶️ - UdpEchoServer : show how to use
UdpClient
as an udp server. It implements a simple Udp server that listen to messages and echo them back to the sender. You need a companion sender application to test it. TheSender.ipynb
notebook in the folder can be used with .net interactive in vscode to send messages to the server (check this on how to proceed). - 🌶️ - DumpSSDPRequests : show how to join a multicast group and get multicast messages. This sample display the SSDP messages that are sent by the different devices on the local network.
- Start Microsoft Visual Studio 2019/2022 and select
File > Open > Project/Solution
. - Starting in the folder where you unzipped the samples/cloned the repository, go to the subfolder for this specific sample. Double-click the Visual Studio Solution (.sln) file.
- Press
Ctrl+Shift+B
, or selectBuild > Build Solution
.
You need to select the sample you want to run. If you want to use wifi, you must include a reference to the System.Device.Wifi
package, define the HAS_WIFI variable and set your wifi parameters in the code.
The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it.
- Select
Build > Deploy Solution
.
- To debug the sample and then run it, press F5 or select
Debug > Start Debugging
.
Important: Before deploying or running the sample, please make sure your device is visible in the Device Explorer.
Tip: To display the Device Explorer, go to Visual Studio menus:
View > Other Windows > Device Explorer
.