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AudioPlayer.nfproj
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AudioPlayer.nfproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<NanoFrameworkProjectSystemPath>$(MSBuildExtensionsPath)\nanoFramework\v1.0\</NanoFrameworkProjectSystemPath>
</PropertyGroup>
<Import Project="$(NanoFrameworkProjectSystemPath)NFProjectSystem.Default.props" Condition="Exists('$(NanoFrameworkProjectSystemPath)NFProjectSystem.Default.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectTypeGuids>{11A8DD76-328B-46DF-9F39-F559912D0360};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>41877ec4-4fe6-42fc-a899-a08a4b52ccdc</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<FileAlignment>512</FileAlignment>
<RootNamespace>AudioPlayer</RootNamespace>
<AssemblyName>AudioPlayer</AssemblyName>
<TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<Import Project="$(NanoFrameworkProjectSystemPath)NFProjectSystem.props" Condition="Exists('$(NanoFrameworkProjectSystemPath)NFProjectSystem.props')" />
<ItemGroup>
<Compile Include="I2sWavPlayer.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="WavFileHeader.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="mscorlib, Version=1.14.3.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.CoreLibrary.1.14.2\lib\mscorlib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.Hardware.Esp32, Version=1.5.1.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.Hardware.Esp32.1.5.1\lib\nanoFramework.Hardware.Esp32.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.Runtime.Events, Version=1.11.6.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.Runtime.Events.1.11.6\lib\nanoFramework.Runtime.Events.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.System.Text, Version=1.2.37.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.System.Text.1.2.37\lib\nanoFramework.System.Text.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Device.I2s, Version=1.0.10.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.System.Device.I2s.1.0.10\lib\System.Device.I2s.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.IO.FileSystem, Version=1.1.23.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.System.IO.FileSystem.1.1.23\lib\System.IO.FileSystem.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.IO.Streams, Version=1.1.38.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.System.IO.Streams.1.1.38\lib\System.IO.Streams.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Math, Version=1.5.29.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.System.Math.1.5.29\lib\System.Math.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Threading, Version=1.1.19.33722, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.System.Threading.1.1.19\lib\System.Threading.dll</HintPath>
<Private>True</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(NanoFrameworkProjectSystemPath)NFProjectSystem.CSharp.targets" Condition="Exists('$(NanoFrameworkProjectSystemPath)NFProjectSystem.CSharp.targets')" />
<ProjectExtensions>
<ProjectCapabilities>
<ProjectConfigurationsDeclaredAsItems />
</ProjectCapabilities>
</ProjectExtensions>
</Project>