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[2.3.0] Default blur quality downgrade #418

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Undisputed00x opened this issue Nov 27, 2024 · 4 comments
Open

[2.3.0] Default blur quality downgrade #418

Undisputed00x opened this issue Nov 27, 2024 · 4 comments
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@Undisputed00x
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Thank you for keeping this software alive, with the new update when using Blur or Acrylic this issue occurs: ALTaleX531/OpenGlass#59 without the rendering optimization enabled.

@Undisputed00x Undisputed00x added the question Further information is requested label Nov 27, 2024
@Maplespe
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You should be able to modify the code using the same method:

gaussianBlurEffect->SetOptimizationMode(D2D1_GAUSSIANBLUR_OPTIMIZATION_SPEED);

@Undisputed00x
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Seems that there are missing dependency files in the source code and being a beginner in C++ can't figure it out how to solve it. Is it easy to share compiled dwmbg with the changes.

@Maplespe
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You can generate just the DWMBlurGlassExt project instead of generating the entire solution, since that contains the GUI.
The GUI depends on MiaoUILite, so you need to compile it if you want to compile the GUI.
So generating only the dll should not be missing dependencies.

Also I can't compile every update for you, it would be best if you could learn to compile it yourself.😊

@SandTechStuff
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Is there going to be an in-app fix for this, or will we have to manually edit the code and compile every update?

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