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Support for Mac #20

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kristianmandrup opened this issue Oct 28, 2022 · 3 comments
Open

Support for Mac #20

kristianmandrup opened this issue Oct 28, 2022 · 3 comments

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@kristianmandrup
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Hi,

I'm very excited about this project. I'm on a Mac OS, learning Rust and wanting to start working with Unreal.
I'd obviously be very interested to see support for Mac OS as well. How can I help make this happen?

Cheers

@kristianmandrup
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kristianmandrup commented Oct 28, 2022

@MaikKlein
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You might need to check this https://github.com/MaikKlein/unreal-rust/blob/main/RustPlugin/Source/RustPlugin/Private/RustPlugin.cpp#L30-L35 I think on mac its actually "dylib" and not "so" for dynamic libraries. Other than that it "should" work. I assume unreal will also use clang to compile the plugin which is the same on linux.

You can mostly follow the linux getting started instructions, and maybe add a section for mac when you get it running.

@kristianmandrup
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Cool 😎 Thanks a lot 🙂

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