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It would be nice to have some documentation on how to use this with an existing UE project, or even a brand new project.
So far, for adding to an existing project, I've copied over the RustPlugin
to my Plugins
directory, and the .dll into Binaries
, but I'm not sure where to write my Rust code, and place my Cargo.toml... and how to link that project with my game.
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