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Low level physics integration #11

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MaikKlein opened this issue Feb 13, 2022 · 0 comments
Open

Low level physics integration #11

MaikKlein opened this issue Feb 13, 2022 · 0 comments

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@MaikKlein
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Right now unreal-rust uses a high level physics api based on AActor and UPrimitiveComponent. It might be worth going more low level to FPysicsInterface / FBodyInstance.

Reasons

  • More direct access to physics
  • Potentially thread safe apis
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