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vgg_perceptual_loss.py
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vgg_perceptual_loss.py
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import torch
import torchvision
class VGGPerceptualLoss(torch.nn.Module):
def __init__(self, resize=True):
super(VGGPerceptualLoss, self).__init__()
blocks = []
blocks.append(torchvision.models.vgg16(pretrained=True).features[:4].eval())
blocks.append(torchvision.models.vgg16(pretrained=True).features[4:9].eval())
blocks.append(torchvision.models.vgg16(pretrained=True).features[9:16].eval())
blocks.append(torchvision.models.vgg16(pretrained=True).features[16:23].eval())
for bl in blocks:
for p in bl:
p.requires_grad = False
self.blocks = torch.nn.ModuleList(blocks)
self.transform = torch.nn.functional.interpolate
self.mean = torch.nn.Parameter(torch.tensor([0.485, 0.456, 0.406]).view(1,3,1,1))
self.std = torch.nn.Parameter(torch.tensor([0.229, 0.224, 0.225]).view(1,3,1,1))
self.resize = resize
def forward(self, input, target):
if input.shape[1] != 3:
input = input.repeat(1, 3, 1, 1)
target = target.repeat(1, 3, 1, 1)
input = (input-self.mean) / self.std
target = (target-self.mean) / self.std
if self.resize:
input = self.transform(input, mode='bilinear', size=(224, 224), align_corners=False)
target = self.transform(target, mode='bilinear', size=(224, 224), align_corners=False)
loss = 0.0
x = input
y = target
for block in self.blocks:
x = block(x)
y = block(y)
loss += torch.nn.functional.l1_loss(x, y)
return loss