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When creating your own server it often sais "missing states" in menu (see screenshot below).
This often leads to unsynchronized states between server/clients. It appears when changing some settings and "synchronize settings" is active.
The text was updated successfully, but these errors were encountered:
Can you try to investigate further to see exactly when you get those state? Storing settings should never change the game state and change the undo stack. I also cannot reproduce this. So in general this only happens if a client is not connected and therefore missing states in between or if there is a bug in the client to trigger an event twice without updating server state or so. (Usually simple coding bugs and easy to fix.) So that's why I sadly need to ask for just more details...
When creating your own server it often sais "missing states" in menu (see screenshot below).
This often leads to unsynchronized states between server/clients. It appears when changing some settings and "synchronize settings" is active.
The text was updated successfully, but these errors were encountered: