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When using AssetDatabase.loadassetatpath (Probably here), Unity sometimes yell at us saying "Do not use readobjectthreaded on scene objects", even thought we don't really access any scene object.
The text was updated successfully, but these errors were encountered:
When using AssetDatabase.loadassetatpath (Probably here), Unity sometimes yell at us saying "Do not use readobjectthreaded on scene objects", even thought we don't really access any scene object.
The text was updated successfully, but these errors were encountered: