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We need a Dock for iconified windows... #609

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rickmcgeer opened this issue Jan 7, 2023 · 3 comments
Closed

We need a Dock for iconified windows... #609

rickmcgeer opened this issue Jan 7, 2023 · 3 comments
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✨ enhancement New feature or request 💬 ideas welcome For feature ideas where more input on design decisions and conrete direction are warranted. ❓ needs more spec Further information/specification is requested

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@rickmcgeer
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In every Lively session I've ever had (for 10 years!), I wind up with iconified windows that are scattered all over the studio, and (further) it's hard to tell which iconified window is for what -- if I have three inspectors open, which is for what object?
I suggest that iconified windows be stored in rows at the bottom of the screen, similar to the taskbar in windows and the dock in MacOS, and, moreover, that the icon title either contain the name of the object or the object appears in a hover

@merryman
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merryman commented Jan 9, 2023

I am not entirely sure how the dock fixes that. How for instance does the dock fix the problem of what inspector is linked to which object in the scene? Is this not more deeply related to the way the inspector is implemented right now?

@merryman merryman added ✨ enhancement New feature or request ❓ needs more spec Further information/specification is requested 💬 ideas welcome For feature ideas where more input on design decisions and conrete direction are warranted. labels Jan 9, 2023
@linusha
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linusha commented Jan 9, 2023

@merryman I think @rickmcgeer might clarify this for us, but I am pretty sure that those are different feature ideas.

  1. A dock at the bottom of the screen holding all iconified windows.
  2. The titles of windows and thus of the iconified windows need to contain better information, i.e., the name of the inspected object for inspectors. This is definitely an issue and I noted that down with an emphasis on browser in the past (💻 Collection of developer tool improvements (mainly editor) #378).

I am fully on board with 2. I would also propose that we maybe add an additional button to the inspector which shows the current target object? De facto the reverse of the "bind to new target button" we currently have?


As for the dock, I will think about this some more, but I think it is important that this does not take up screen estate when it is not currently used. Otherwise, I fear we are running in a situation where we take up too much screen space with all our tooling (topbar, sidebars, minimap,...)

@linusha
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linusha commented Feb 4, 2023

Until further notice, #670 solved this.

@linusha linusha closed this as completed Feb 4, 2023
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Labels
✨ enhancement New feature or request 💬 ideas welcome For feature ideas where more input on design decisions and conrete direction are warranted. ❓ needs more spec Further information/specification is requested
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