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AE: IEDs #13

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LecksC opened this issue Mar 22, 2017 · 1 comment
Open

AE: IEDs #13

LecksC opened this issue Mar 22, 2017 · 1 comment
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@LecksC
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LecksC commented Mar 22, 2017

Issue by suitsy
Thursday Dec 03, 2015 at 04:39 GMT
Originally opened as https://github.com/LecksC/ASOR/issues/8


  • add ied cleanup script
    when players out of ## range of ied for ## time remove and re-activate ied zone
  • ied add random ied module
    if possible create module that generates random ied's in area
    count / area
@LecksC
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LecksC commented Mar 22, 2017

Comment by suitsy
Monday Mar 06, 2017 at 23:35 GMT


  1. Remove IED Integration to Separate pbo
  2. Add ability to link objects to IED module to make them IED's

@suitsy suitsy self-assigned this Mar 30, 2017
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