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Rainfall modelling #14
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Edit: rainfall modelling appears to have been removed in this commit: dfa81ce |
I removed it because some changes I did made it looks worse (can't remember precisely what), I'm currently experimenting with some new rain methods and will possibly add it in near future. |
I'm not familiar with shader programming (where most of the computational work seems to be done) but would like to implement the feature back myself, could you point me in the right direction? |
Sure, not sure if you already know this but there are in genereal 3 ways to simulate erosion according to all the research people have done over the years : |
Rainfall modelling appears to be present in an older version (as shown in this video https://www.youtube.com/watch?v=_8y9peDmtwg) but seems to have been removed.
Could this be re-implemented, and what challenges are there in doing so?
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