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As you pointed out, MetalView requires a GPU to render the magic blue effect in the app background. This requirement is unavoidable.
However, Colorful has undergone significant updates since the last version and now includes the capability to pause rendering. Therefore, you have the following options:
Remove the ColorfulView yourself, which should perfectly meet your needs.
Update the ColorfulX library yourself and then pass speed = 0 to ColorfulView afterwards. However, the GPU may still be activated. You are on your own to check this out.
Lastly, I do not plan to update it for this reason. When you close the window or switch pages, BBackupp continues to operate without rendering the ColorfulView. Activating a GPU on ARM devices without workload does not seem to consume much power, so I’ll leave it for now.
As described, the latest version will force use discrete GPU, resulting massive power consumption.
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