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With the 1.15 snapshots coming out, we will have to support functionally identical versions that are only compatible with some Minecraft versions. As such, a way to tell the target game version from the mod's own version becomes necessary.
Ideally, the chosen versioning should abide Semantic Versioning.
Prior art:
Forge's recommended versioning uses a versioning scheme completely separate from SemVer. This is far from ideal, as both Fabric Loader and Gradle rely on proper semantic versioning for dependency resolution.
Sponge's versioning is similar to Forge. (related issue)
Prospector's Mod Menu uses regular versions (implied 1.14) for the stable channel, and appends -unstable.19wXX to versions targeting snapshots. This breaks when updates are released for 2 stable versions of the game (eg. 1.14 and 1.15), as it forces one of the two to be considered beta.
Fabric API appends the Minecraft version to the build metadata (eg. 0.3.2+19w35a). This is proper semantic versioning, and is retrocompatible with the current versioning scheme. It also avoids locking a specific CCA version to the Minecraft version it was built on. (related issue)
I'd be partial to Fabric's versioning scheme, as it is the least invasive. Depending on a specific minecraft version can now be done better by depending on the appropriate intrinsic mod container.
The text was updated successfully, but these errors were encountered:
With the 1.15 snapshots coming out, we will have to support functionally identical versions that are only compatible with some Minecraft versions. As such, a way to tell the target game version from the mod's own version becomes necessary.
Ideally, the chosen versioning should abide Semantic Versioning.
Prior art:
-unstable.19wXX
to versions targeting snapshots. This breaks when updates are released for 2 stable versions of the game (eg. 1.14 and 1.15), as it forces one of the two to be considered beta.0.3.2+19w35a
). This is proper semantic versioning, and is retrocompatible with the current versioning scheme. It also avoids locking a specific CCA version to the Minecraft version it was built on. (related issue)I'd be partial to Fabric's versioning scheme, as it is the least invasive. Depending on a specific minecraft version can now be done better by depending on the appropriate intrinsic mod container.
The text was updated successfully, but these errors were encountered: