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y'know, it'd be really helpful if i actually switched the colours
Gradle CI #267: Commit 0db4e6e pushed by BluSpring
October 25, 2024 12:59 2m 4s 1.20.1
October 25, 2024 12:59 2m 4s
Fix Immersive Engineering wire colours being flipped
Gradle CI #266: Commit af3495b pushed by BluSpring
October 25, 2024 12:55 2m 9s 1.20.1
October 25, 2024 12:55 2m 9s
Fixed Immersive Engineering wires not loading on world restart
Gradle CI #265: Commit 3a441af pushed by BluSpring
October 25, 2024 12:46 2m 8s 1.20.1
October 25, 2024 12:46 2m 8s
>:V
Gradle CI #264: Commit 8acd6cb pushed by BluSpring
October 25, 2024 12:24 2m 16s 1.20.1
October 25, 2024 12:24 2m 16s
More level inject stuff
Gradle CI #263: Commit 21a8c5d pushed by BluSpring
October 25, 2024 12:23 2m 15s 1.20.1
October 25, 2024 12:23 2m 15s
Upgrade Forge API version
Gradle CI #262: Commit 3d068c0 pushed by BluSpring
October 25, 2024 11:54 2m 5s 1.20.1
October 25, 2024 11:54 2m 5s
Fix chunk unloading causing errors
Gradle CI #261: Commit 36cb4d9 pushed by BluSpring
October 25, 2024 11:45 13s 1.20.1
October 25, 2024 11:45 13s
Try to load any mods inside the loading queue
Gradle CI #260: Commit 32429c9 pushed by BluSpring
October 25, 2024 08:17 2m 3s 1.20.1
October 25, 2024 08:17 2m 3s
Actually check if the mod exists in Fabric Loader
Gradle CI #259: Commit 0817c54 pushed by BluSpring
October 25, 2024 07:58 2m 13s 1.20.1
October 25, 2024 07:58 2m 13s
Implement chunk load/unload events
Gradle CI #258: Commit 9993b61 pushed by BluSpring
October 25, 2024 07:45 2m 26s 1.20.1
October 25, 2024 07:45 2m 26s
Fix Immersive Engineering wire rendering with Sodium
Gradle CI #257: Commit 05586c1 pushed by BluSpring
October 25, 2024 07:45 2m 8s 1.20.1
October 25, 2024 07:45 2m 8s
Forgot these exceptions too
Gradle CI #256: Commit b953c9a pushed by BluSpring
October 25, 2024 06:37 2m 10s 1.20.1
October 25, 2024 06:37 2m 10s
Log dependency loading errors
Gradle CI #255: Commit 14df2a2 pushed by BluSpring
October 23, 2024 06:48 2m 18s 1.20.1
October 23, 2024 06:48 2m 18s
Fix mod config saving in singleplayer
Gradle CI #254: Commit 846ffc8 pushed by BluSpring
October 23, 2024 06:34 2m 3s 1.20.1
October 23, 2024 06:34 2m 3s
oops
Gradle CI #253: Commit 7490a0a pushed by BluSpring
October 23, 2024 03:49 2m 0s 1.20.1
October 23, 2024 03:49 2m 0s
Fix Immersive Engineering revolver being ridiculously massive
Gradle CI #252: Commit 8ba1faa pushed by BluSpring
October 23, 2024 03:48 2m 14s 1.20.1
October 23, 2024 03:48 2m 14s
i would love if this auto-updated
Gradle CI #251: Commit 8b08bf5 pushed by BluSpring
October 23, 2024 03:29 2m 0s 1.20.1
October 23, 2024 03:29 2m 0s
Finish the ItemTransform inject
Gradle CI #250: Commit f5ce6d8 pushed by BluSpring
October 23, 2024 03:28 2m 3s 1.20.1
October 23, 2024 03:28 2m 3s
Allow just renaming mixins in the modifiers
Gradle CI #249: Commit 03d091e pushed by BluSpring
October 22, 2024 22:29 2m 0s 1.20.1
October 22, 2024 22:29 2m 0s
Add ElytraLayer inject
Gradle CI #248: Commit 90b1789 pushed by BluSpring
October 21, 2024 05:42 2m 15s 1.20.1
October 21, 2024 05:42 2m 15s
Implement Forge mixin accessor redirection
Gradle CI #247: Commit e1042a6 pushed by BluSpring
October 21, 2024 04:05 2m 5s 1.20.1
October 21, 2024 04:05 2m 5s
Implement Forge mixin transformation
Gradle CI #246: Commit b4a5ee1 pushed by BluSpring
October 20, 2024 18:27 2m 3s 1.20.1
October 20, 2024 18:27 2m 3s
Tag new patches
Gradle CI #245: Commit a881cad pushed by BluSpring
October 16, 2024 05:32 2m 7s 1.20.1
October 16, 2024 05:32 2m 7s
Fix Forge mods trying to remap based on Fabric-available libraries
Gradle CI #244: Commit 9534fd6 pushed by BluSpring
October 10, 2024 01:43 2m 2s 1.20.1
October 10, 2024 01:43 2m 2s
Disable printing Intermediary JAR
Gradle CI #243: Commit a9d29f3 pushed by BluSpring
October 10, 2024 01:27 2m 16s 1.20.1
October 10, 2024 01:27 2m 16s