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Under GLES3 it shows this shader error
ERROR: SceneShaderGLES3: Vertex Program Compilation Failed: 0(377) : error C1503: undefined variable "normal_attrib"
The text was updated successfully, but these errors were encountered:
That's strange, the project should actually be GLES3 and doesn't do anything fancy to the shaders - it's the default Godot shader and materials.
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Under GLES3 it shows this shader error
The text was updated successfully, but these errors were encountered: