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QuestieRU update
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переведен интерфейс
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KasVital committed Jan 29, 2017
1 parent c4acf72 commit fc72ee5
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Showing 3 changed files with 11 additions and 11 deletions.
12 changes: 6 additions & 6 deletions !QuestieRU/Modules/QuestieNotes.lua
Original file line number Diff line number Diff line change
Expand Up @@ -529,13 +529,13 @@ function Questie_Tooltip_OnEnter()
end
end
end
Tooltip:AddLine("["..QuestieHashMap[data.questHash].questLevel.."] "..QuestieHashMap[data.questHash].name.." |cFF33FF00(available)|r");
Tooltip:AddLine("Min Level: |cFFa6a6a6"..QuestieHashMap[data.questHash].level.."|r",1,1,1);
Tooltip:AddLine("Started by: |cFFa6a6a6"..QuestieHashMap[data.questHash].startedBy.."|r",1,1,1);
Tooltip:AddLine("["..QuestieHashMap[data.questHash].questLevel.."] "..QuestieHashMap[data.questHash].name.." |cFF33FF00(Доступен)|r");
Tooltip:AddLine("Мин. уровень: |cFFa6a6a6"..QuestieHashMap[data.questHash].level.."|r",1,1,1);
Tooltip:AddLine("Начинает: |cFFa6a6a6"..QuestieHashMap[data.questHash].startedBy.."|r",1,1,1);
if questOb ~= nil then
Tooltip:AddLine("Description: |cFFa6a6a6"..questOb.."|r",1,1,1,true);
Tooltip:AddLine("Описание: |cFFa6a6a6"..questOb.."|r",1,1,1,true);
end
Tooltip:AddLine("Shift+Click: |cFFa6a6a6Manually complete quest!|r",1,1,1);
Tooltip:AddLine("Shift+Click: |cFFa6a6a6Вручную завершить задание!|r",1,1,1);
end
end
if(NOTES_DEBUG and IsAltKeyDown()) then
Expand Down Expand Up @@ -566,7 +566,7 @@ function Questie_AvailableQuestClick()
local hash = quest.questHash
local questName = "["..QuestieHashMap[hash].questLevel.."] "..QuestieHashMap[hash]['name']
Questie:finishAndRecurse(hash)
DEFAULT_CHAT_FRAME:AddMessage("Completing quest |cFF00FF00\"" .. questName .. "\"|r and parent quest: "..hash)
DEFAULT_CHAT_FRAME:AddMessage("Завершено задание |cFF00FF00\"" .. questName .. "\"|r и последующее задание: "..hash)
Questie:Toggle()
end
end
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8 changes: 4 additions & 4 deletions !QuestieRU/Modules/QuestieTracker.lua
Original file line number Diff line number Diff line change
Expand Up @@ -539,7 +539,7 @@ function QuestieTracker:fillTrackingFrame()
button.quest:SetText(titleData);
local obj = 1;
if quest["isComplete"] or quest["leaderboards"] == 0 then
QuestieTracker:AddObjectiveToButton(button, {['desc']="Quest Complete!"}, obj);
QuestieTracker:AddObjectiveToButton(button, {['desc']="Выполнен!"}, obj);
obj = 2;
else
while true do
Expand Down Expand Up @@ -584,7 +584,7 @@ function QuestieTracker:fillTrackingFrame()
button:Show();
if (QuestieConfig.showTrackerHeader == true) then
local numEntries, numQuests = GetNumQuestLogEntries();
watcher:SetText("QuestLog Status: ("..numQuests.."/20)");
watcher:SetText("Статус заданий: ("..numQuests.."/20)");
QuestieTrackerHeader:Show();
end
index = index + 1;
Expand Down Expand Up @@ -622,7 +622,7 @@ function QuestieTracker:fillTrackingFrame()
button.quest:SetText(titleData);
local obj = 1;
if quest["isComplete"] or quest["leaderboards"] == 0 then
QuestieTracker:AddObjectiveToButton(button, {['desc']="Quest Complete!"}, obj);
QuestieTracker:AddObjectiveToButton(button, {['desc']="Выполнен!"}, obj);
obj = 2;
else
while true do
Expand Down Expand Up @@ -667,7 +667,7 @@ function QuestieTracker:fillTrackingFrame()
button:Show();
if (QuestieConfig.showTrackerHeader == true) then
local numEntries, numQuests = GetNumQuestLogEntries();
watcher:SetText("QuestLog Status: ("..numQuests.."/20)");
watcher:SetText("Статус заданий: ("..numQuests.."/20)");
QuestieTrackerHeader:Show();
end
index = index + 1;
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2 changes: 1 addition & 1 deletion !QuestieRU/QuestieRU.lua
Original file line number Diff line number Diff line change
Expand Up @@ -499,7 +499,7 @@ function Questie:OnUpdate(elapsed)
if (QuestieConfig.corpseArrow == true) then
if DiedAtX and DiedAtY and DiedAtX ~= 0 and DiedAtY ~= 0 then
local ddist, xDelta, yDelta = Astrolabe:ComputeDistance(DiedInCont, DiedInZone, DiedAtX, DiedAtY, continent, zone, xNote, yNote)
local dtitle = "My Dead Corpse"
local dtitle = "Моё мёртвое тело"
local dpoint = {c = DiedInCont, z = DiedInZone, x = DiedAtX, y = DiedAtY}
SetCrazyArrow(dpoint, ddist, dtitle);
if (not WorldMapFrame:IsVisible() == nil) then
Expand Down

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