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When this project was announced, I decided to bind Google's Skia library for Swift, which is quite comprehensive and provides the rendering engine to both Google Chrome and Android.
It is also cross platform out of the box, in case you want to look at it:
Well, eventually it should work on Linux, I have not tried that part yet, it should be relatively easy to make it work on Linux, as this is purely a binding, and the native payload comes from a separate place (there is a separate discussion on how to provide binaries for this on the assorted Linux distributions, but we can discuss that).
When this project was announced, I decided to bind Google's Skia library for Swift, which is quite comprehensive and provides the rendering engine to both Google Chrome and Android.
It is also cross platform out of the box, in case you want to look at it:
https://github.com/migueldeicaza/SkiaKit
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