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inKarth42/SimpleKeplerOrbits (press backspace or delete to remove)

I m trying to write an extension to this asset which allows you to use rigid body collisions (say between spacecraft or spacecraft and planets) but I keep running into hurdles that I cannot understand. ...
  • Scralar
  • Opened 
    on Dec 31, 2023
  • #14

Hello. i m currently working on a game like KSP. so i want to calculate prograde/retrograde value. i tried velocityHandle.transform.position += velocityHandle.transform.right but it is not perfect solution. ...
question
  • GodToRun
  • 1
  • Opened 
    on Oct 13, 2022
  • #12

https://github.com/Karth42/SimpleKeplerOrbits/blob/128493d951b0880a3d6fac94fbcd2d614d332c79/Assets/SimpleKeplerOrbits/Scripts/Data/KeplerOrbitData.cs#L219 I m porting this library to Unity mathematics, ...
bug
  • thygrrr
  • 1
  • Opened 
    on Nov 27, 2020
  • #10

Is there a way to apply forces to a body without using Rigidbody? When I add a Rigidbody, the SimpleKeplerOrbits components seem to stop working, but I don t know of any other way to apply the equivalent ...
question
  • DeltaDizzy
  • 1
  • Opened 
    on Jun 13, 2020
  • #9

is it easy way to convert it??? A~59NX~8KAIB%E4@0)6%OJ6
question
  • marsxu1984
  • 1
  • Opened 
    on Oct 31, 2019
  • #8

1. Open ExampleScene1. 2. Change Transform.position of Planet01 via Inspector to 20, 0, 0. 3. Change Transform.Scale of Planet01 to 1, 1, 1. 4. Change Velocity Transform.position of Planet01 to 0, ...
bug
  • barantaran
  • 3
  • Opened 
    on Sep 6, 2019
  • #6

I don t see planet rotation functionality in this project. It seems that the velocity handle transform must be a child of the orbiting body to work correctly. When rotating the planet it also rotates the ...
question
  • OwenMagelssen
  • 5
  • Opened 
    on Mar 28, 2019
  • #5

I have downloaded and opened in visual studio. 2017. What item do i set as startup. Visual studio is requiring i set a startup item. Thanks Mark
question
  • BicycleMark
  • 1
  • Opened 
    on Dec 4, 2018
  • #4

Thank you for making such a great tool! I m trying to use this to create spheres of influence to fake n-body gravity as discussed in this talk by the kerbal developers. Basically I want to check an orbit ...
question
  • toxicaliengf
  • 3
  • Opened 
    on Oct 10, 2018
  • #3
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