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As noted in #2494 (comment), the description of the text that appears when you hover over a toggleable button (GUIContent) often overflows its box. Shortening the text does not fix this, as the box instead shortens. (see images below)
_fromCurrentUT=GUILayout.Toggle(_fromCurrentUT,newGUIContent(" From Now","If selected the game will warp forwards by the entered value. Otherwise the date and time will be set to the entered value."));
Not sure if RP-1 is the source of this issue, but I'm not sure where else to put it.
The text was updated successfully, but these errors were encountered:
Clayell
changed the title
GUIContent text overflows in simulation GUI
GUIContent description overflows in simulation GUI
Feb 17, 2025
As noted in #2494 (comment), the description of the text that appears when you hover over a toggleable button (GUIContent) often overflows its box. Shortening the text does not fix this, as the box instead shortens. (see images below)
Relevant code:
RP-1/Source/RP0/UI/KCT/GUI_Simulation.cs
Line 141 in 3be415a
Not sure if RP-1 is the source of this issue, but I'm not sure where else to put it.
The text was updated successfully, but these errors were encountered: