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lines changed Original file line number Diff line number Diff line change @@ -7,7 +7,7 @@ PROJECTSDIR="$PACKAGE/"
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VERSIONFILE = "ModuleManagerWatchDog.version"
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GD_DLLS = "ModuleManagerWatchDog"
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- GD_PRIORITY = "zzz "
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+ GD_PRIORITY = "666 "
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DLLS = ""
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Original file line number Diff line number Diff line change @@ -84,9 +84,9 @@ namespace <#= PROJECT_NAME #>
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public const int build = <#= build #>;
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public const string Number = "<#= major #>.<#= minor #>.<#= patch #>.<#= build #>";
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#if DEBUG
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- public const string Text = Number + " /L Alpha DEBUG";
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+ public const string Text = Number + " /L DEBUG";
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#else
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- public const string Text = Number + " /L Alpha ";
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+ public const string Text = Number + " /L";
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#endif
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}
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}
Original file line number Diff line number Diff line change @@ -25,12 +25,12 @@ public static class Log
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{
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internal static void force ( string msg , params object [ ] @params )
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{
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- UnityEngine . Debug . LogFormat ( "[ModuleManagerWatchDog]" + msg , @params ) ;
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+ UnityEngine . Debug . LogFormat ( "[ModuleManagerWatchDog] " + msg , @params ) ;
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}
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internal static void info ( string msg , params object [ ] @params )
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{
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- UnityEngine . Debug . LogFormat ( "[ModuleManagerWatchDog] INFO: ß " + msg , @params ) ;
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+ UnityEngine . Debug . LogFormat ( "[ModuleManagerWatchDog] INFO: " + msg , @params ) ;
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}
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internal static void detail ( string msg , params object [ ] @params )
Original file line number Diff line number Diff line change @@ -38,7 +38,7 @@ deploy_gamedata() {
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local DLL=$2 .dll
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if [ -f " ./bin/Release/$DLL " ] ; then
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- cp " ./bin/Release/$DLL " " ./GameData/000_ $DLL "
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+ cp " ./bin/Release/$DLL " " ./GameData/${PLACE} _ $DLL "
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if [ -d " ${KSP_DEV} /GameData/" ] ; then
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cp " ./bin/Release/$DLL " " ${KSP_DEV/ } GameData/${PLACE} _$DLL "
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fi
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