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I noticed that it could happen that a patrolling soldier may interfere with the smooth execution of a conversation by bumping against someone involved and that sometimes the ambient noise (specifically, the dueling students and the psycho shooting lighting bolts against the captives in the duelling room) is way too loud.
Perhaps it's possible to pause those when a conversation is active?
The text was updated successfully, but these errors were encountered:
I noticed that it could happen that a patrolling soldier may interfere with the smooth execution of a conversation by bumping against someone involved and that sometimes the ambient noise (specifically, the dueling students and the psycho shooting lighting bolts against the captives in the duelling room) is way too loud.
Perhaps it's possible to pause those when a conversation is active?
The text was updated successfully, but these errors were encountered: