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[GLOBAL] HK-47 Power Blast issue? #800

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Salk73 opened this issue May 19, 2024 · 2 comments
Open

[GLOBAL] HK-47 Power Blast issue? #800

Salk73 opened this issue May 19, 2024 · 2 comments
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Bug Something isn't working Module: Global Issue occurs across all modules Type: 2DA This issue is related to one of the game's two-dimensional array files

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@Salk73
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Salk73 commented May 19, 2024

There is a modder (GearHead) that has uploaded on Deadlystream and Nexus a series of fixes. One of them is this:

https://deadlystream.com/files/file/2450-kotor1-hk-47-power-blast-fix/

Does it look legit?

@DarthParametric
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DarthParametric commented May 19, 2024

It edits the weapon discharge rows for animation b6a4, which is the dual-wielded blasters Power Blast attack anim, and changes them to two shots and two hits (instead of one and one). So yes, I would say it is "legit".

@JCarter426
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I spoke to the mod author about this bug before when applying the fix for K2CP. Here are the changes from there - should be the same for K1:

[weapondischarge.2da]
ChangeRow0=weapondischarge_mod_26_0
[weapondischarge_mod_26_0]
RowIndex=26
shots=2
hits=2

@JCarter426 JCarter426 added Type: 2DA This issue is related to one of the game's two-dimensional array files Module: Global Issue occurs across all modules Bug Something isn't working labels Jun 16, 2024
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Labels
Bug Something isn't working Module: Global Issue occurs across all modules Type: 2DA This issue is related to one of the game's two-dimensional array files
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