Endar Spire Starboard Section - Reactivated Droid uses shields even when they are not repaired #783
Labels
Module: Endar Spire
Issue occurs primarily on the Endar Spire
Type: Scripting
This issue is related specifically to a scripting bug/error
This is an issue that may as well be global but at the moment I am just testing the Endar Spire.
When you repair the droid in the Starboard section of the ship to engage the enemies, it will activate its shield as soon as combat starts even if the player never repaired them.
I don't know what script governs the droid's patrol and combat routine and if it is a generic one that is used in all such circumstances but we either have a cosmetic issue (the shield looks like it is on but does not give any bonus) or a real bug (the shield looks like it is on and it also protects the droid).
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