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Make skipping import of 3rd party store from Epic (or others?) optional #364
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I second this. Make it optional or use DuplicateHider. It probably also applies to Steam. I need to trust that my library isn't hiding something against my will. The intention was good, but it's causing problems. |
If that will be added as optional, then maybe few problems will need to be resolved for proper installation and launching. |
It seems to me it is the same problem there is with other kinds of clients like some MMO who have independents launchers on Steam. |
I'm still with Multiman here. The most important thing is that the game shows up in the library immediately where it was purchased. Everything else is secondary. If I forget I own the game before I get to play it in my backlog, the rest doesn't even matter. |
Ubisoft games should be importable as optional after new update. However in case of EA, only newer games will be imported. |
First of all thanks for the nice news and your work. As told before I would prefer to have broken entries than missing ones. |
@ExtremeMultiman I only added skipping of new EA games, while optional settings work done by Jhanlon95 and Crow.
Well, I rather mean that's not just one simple change. However that was rather guideline for other willing dev 😄 . |
Thanks for all the contributors then. |
After implementing #355 if I don't use Ubisoft library plugin, games from Epic that use connect will not be imported, that's the same case from EA that generate problems like in #352.
Some of the Ubisoft games will not be seen from connect unless I start it on the source store at least one time (don't remember which one was but it has already happened to me), so I wouldn't have them in my list even with both the libraries.
Also, I might want to have the duplicate to know that I bought games in Epic and/or import metadatas form it automatically on library scan.
An "easy fix" would be having this as an optional setting instead of force library to skip the entry.
Please consider this, regards
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