From 0dedfa3dc1b0e98231434ae953bc146400b0fe45 Mon Sep 17 00:00:00 2001 From: JordanTheToaster Date: Wed, 3 Apr 2024 17:30:55 +0100 Subject: [PATCH] GameDB: Various fixes --- bin/resources/GameIndex.yaml | 45 ++++++++++++++++++++++++++++++++---- 1 file changed, 40 insertions(+), 5 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index b613413ef025d..d1fd96b1723cd 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1558,6 +1558,7 @@ SCAJ-20109: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -3811,8 +3812,10 @@ SCED-53622: clampModes: vuClampMode: 2 # Fixes mini-map HUD. gsHWFixes: - autoFlush: 2 # Fixes pause menu backgrounds. + autoFlush: 1 # Fixes pause menu backgrounds. roundSprite: 1 # Corrects proportions of fonts and pause-screen lines, adjusts display closer to software. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCED-53660: name: "Jak X & Ratchet Gladiator [Demo]" region: "PAL" @@ -5194,6 +5197,7 @@ SCES-52456: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -5504,8 +5508,10 @@ SCES-53358: clampModes: vuClampMode: 2 # Fixes mini-map HUD. gsHWFixes: - autoFlush: 2 # Fixes pause menu backgrounds. + autoFlush: 1 # Fixes pause menu backgrounds. roundSprite: 1 # Corrects proportions of fonts and pause-screen lines, adjusts display closer to software. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SCES-53372: name: "Tourist Trophy - The Real Riding Simulator" region: "PAL-M5" @@ -6700,6 +6706,7 @@ SCKA-20037: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -8270,6 +8277,7 @@ SCPS-15084: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -9011,6 +9019,7 @@ SCPS-19309: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -10687,6 +10696,7 @@ SCUS-97353: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -10891,6 +10901,7 @@ SCUS-97411: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -10913,6 +10924,7 @@ SCUS-97413: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -11447,6 +11459,7 @@ SCUS-97518: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -13232,6 +13245,7 @@ SLES-50111: region: "PAL-M4" gsHWFixes: gpuPaletteConversion: 2 # Improves FPS and reduces HC size. + deinterlace: 5 # Improves image clarity in motion. SLES-50112: name: "Shadow of Memories" region: "PAL-M5" @@ -16479,6 +16493,8 @@ SLES-51434: vuClampMode: 2 # Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected). gameFixes: - SoftwareRendererFMVHack # Fixes blackscreen when FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy effects and text. memcardFilters: - "SLES-51434" - "SLES-50382" @@ -21535,7 +21551,7 @@ SLES-53433: name: "NHL '06" region: "PAL-M6" SLES-53434: - name: "WWI - Red Baron" + name: "Red Baron" region: "PAL-M3" SLES-53435: name: "SAS Anti-Terror Force" @@ -27152,6 +27168,9 @@ SLES-55329: SLES-55330: name: "Secret Service" region: "PAL-E" + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-55331: name: "Cabela's Dangerous Adventures" region: "PAL-E" @@ -28712,6 +28731,8 @@ SLKA-25065: vuClampMode: 2 # Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected). gameFixes: - SoftwareRendererFMVHack # Fixes blackscreen when FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy effects and text. SLKA-25066: name: "Zone of the Enders - The 2nd Runner SE" region: "NTSC-K" @@ -37698,6 +37719,8 @@ SLPM-65257: vuClampMode: 2 # Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected). gameFixes: - SoftwareRendererFMVHack # Fixes blackscreen when FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy effects and text. memcardFilters: - "SLPM-65257" - "SLPM-65622" @@ -39654,6 +39677,8 @@ SLPM-65622: vuClampMode: 2 # Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected). gameFixes: - SoftwareRendererFMVHack # Fixes blackscreen when FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy effects and text. memcardFilters: - "SLPM-65257" - "SLPM-65622" @@ -41884,6 +41909,8 @@ SLPM-66018: vuClampMode: 2 # Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected). gameFixes: - SoftwareRendererFMVHack # Fixes blackscreen when FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy effects and text. memcardFilters: - "SLPM-65257" - "SLPM-65622" @@ -60316,6 +60343,8 @@ SLUS-20622: vuClampMode: 2 # Fixes some lighting/shadow artefacts (most light sources like the Flashlight are unaffected). gameFixes: - SoftwareRendererFMVHack # Fixes blackscreen when FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy effects and text. memcardFilters: # Reads Silent Hill 2 for easter egg. - "SLUS-20622" - "SLUS-20228" @@ -64029,8 +64058,10 @@ SLUS-21268: clampModes: vuClampMode: 2 # Fixes mini-map HUD. gsHWFixes: - autoFlush: 2 # Fixes pause menu backgrounds. + autoFlush: 1 # Fixes pause menu backgrounds. roundSprite: 1 # Corrects proportions of fonts and pause-screen lines, adjusts display closer to software. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21269: name: "Bully" region: "NTSC-U" @@ -67149,9 +67180,12 @@ SLUS-21835: region: "NTSC-U" compat: 5 SLUS-21836: - name: "Secret Service - Ultimate Sacrifice" + name: "Secret Service" region: "NTSC-U" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21838: name: "Monster Lab" region: "NTSC-U" @@ -68760,6 +68794,7 @@ TCES-52456: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.