Add AsyncSceneCombinedCollider
#328
Labels
A-Collision
Relates to the broad phase, narrow phase, colliders, or other collision functionality
C-Enhancement
New feature or request
We currently have AsyncSceneCollider which adds colliders for each mesh.
But sometimes it's useful to have a single collider for all meshes combined. For this users have to iterate over all meshes after scene spawned, combine them into a single mesh and attach a collider from it. But it would be more convenient to have a built-in feature for it.
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