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Sheet: Mortal
A Mortal is anyone that aren't part of a supernatural Splat e.g a Werewolf or Vampire. They are normal people with no real supernatural powers. Kinfolks in Werewolf the Apocalypse are placed under Mortals.
Since they don't have any powers their sheet are quite simple. It has Bio, Core, Combat, Gear, Notes and Settings.
To edit the sheet you need to unlock the sheet by clicking the lock button up to the left.
![](https://github.com/JohanFalt/Foundry_WoD20/raw/main/doc/mortal_core.jpg)
If you want to add Abilities that aren't listed then yo ucan do this under Settings Tab -> Abilities.
To clear Willpower, both permanent or temporary you reduce it to 1, then click on '1' again and it will clear.
Health is handled by you left-click on the health boxes and then they add bashing damage to them. Clicking on a box with a damage on it already will increase it one step up. If the damage already was Aggravated then it will be cleared.
If you right-click a health box then it will automatically be cleared.
![](https://github.com/JohanFalt/Foundry_WoD20/raw/main/doc/mortal_combat.jpg)
Adding weapons or armors can be done by creating them in the World as create Melee Weapon Item, Ranged Weapon Item or Armor Weapon item and then drag them to the sheet.
Rolls the sheets initiative and if a things are setup in the Scene the result will be added to the Combat Tracker. Requires that an Encounter has been created and an Token connected to the Sheet is located in the Scene itself.
Rolls a soak roll.
![](https://github.com/JohanFalt/Foundry_WoD20/raw/main/assets/img/dice/d10.png)
Rolls a generic roll.
- If Ignore Pain is checked then any Wound Penalties are ignored in all rolls.
![](https://github.com/JohanFalt/Foundry_WoD20/raw/main/doc/mortal_notes.jpg)
By clicking on the Add-button you automatically add that type of Feature Item to the sheet and you can edit it as you like afterwards.