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Changelog

Johan Fält edited this page Jun 13, 2024 · 77 revisions

Changelog

Fix in 4.0.0

General Additions

  • Foundry version 12 support

Fix in 3.3.0

General Additions

  • Added Brawl as a Range Weapon ability choice. #783

  • Added Dark Mode setting. #780

  • Spirit sheet is now deprecated and can't be used. #789

  • Added support for Drag Rules module. #781

DtF Additions

  • New world setting able for apocalyptic forms not to be created automatically. #812

  • New world setting able for use of normal 20th edition abilities. #758

MtA Additions

  • Magic items can have bonus. #795

VtM Additions

  • Added Combination Disciplines. #467, #799

WtA Additions

  • Added shifter variants of lost breeds: Apis, Camazotz and Grondr. #250

  • Added shapeshift and frenzy button for changing breeds. #357

  • Added so you can alter Anansi's blood pool. #794

Creature Additions

  • Added Familiar and Construct variants. #797

General Changes

  • Altered how bonuses are handled. Main this with new bonus system is that you can add a bonus to an item not connected to an actor. #787

  • Some abilities can have specialties earlier than rank 4. #777

  • Localized more keys about sheet names and titles. #740

MtA Changes

  • Added description fields to Resonance and the ability to roll these. #800

  • Fixed problems with Rotes with long names. #800

Creature Changes

  • Fixed up the spirit variant. #790

  • Depending on what variant the creature sheet has the font changes with it. #779

General Bug fixes

  • Bonus that altered attribute roll difficulty added bonus twice. #798, #785, #784

  • If many items in world start of world is extremely slow. #791

CtD Bug fixes

  • Cantrips are not Wyrd, not Wyld. #802,

MtA bug fixes

  • Fixed maximum net difficulty change for Arete rolls. #771

WtO bug fixes

  • Fixed so you can edit Fetters and Passions. #792

Fix in 3.2.0

General Additions

  • Added support Wraith the Oblivion 20th ed. #5, #729, #731

  • Removed support for Spirit sheet, use Creature sheet instead. #695

  • Added support for Variant sheets. There are availible for Mortals, Changelings, Wraith, Changing Breeds and Creature.

  • Added world setting to activate rule of 1s on Soak and/or Damage rolls. #736, #709

  • Added a world setting to be able to set the deafult Era. #643

CtD Additions

  • Added Inanimae, Menehune, Nunnehi, Dark-kin, Dauntain and Thallain variants. #672, #671, #670, #669, #667, #668

  • Added Oaths under Notes. #707

  • Added possiblity to select Both Chimerical and Wyld on Art Powers. #706

MtA Additions

  • Added possiblity to cast spells with extended mode without increasing difficulty per roll. #711

WtO Additions

  • Added a Wraith variant to handle the Shadow variant. #726

Mortal Additions

  • Added Autumn people, Enchanted, Ghoul, Kinfolk and True Faith variant. #719

Creature Additions

  • Added Mockery Breed variants. #722

General Changes

  • New bonus names are based on type of bonus. #697

  • Added possiblity to roll more than 10 dices in general roll. #773

General Bug fixes

  • Fixed the checkbox on rolls to ignore Wound Penarly. #716

  • Renamed Abilities didn't show the correct name in rolls. #706

  • Fixed a number of localisation key problems. #732, #733, #734, #699

MtA Bug fixes

  • Fixed the number toggles e.g spending extra time to show correct. #710

  • Fixed a problem that an era change didn't change the abilities. #715

Fix in 3.1.0

General Additions

  • Added Era as a concept. #160
  • Object items now has a era settings. #160
  • In Dark Ages weapons uses Armor Piercing and Minimum Strength. #561
  • Added so you can add paths, virtues and blood pool on WtA, CtD and MtA. #572
  • Added so you can alter how the dice rules work in your own game, exploding 10s, lowest difficulty possible. #557, #577, #589
  • In World settings you can set to show some of the bio tab to non-owners. #542, #583
  • Added so if you click on the dice by the chat that opens a dice roller. #264
  • With the new design you now adds speciality by editing the attribute, ability, sphere and so on. #568
  • Storytellers have a new field in Bio tab called Roleplay Tip. #584

CtD Additions

  • Possible to customize your own kith. #534
  • Added possible to replace with Nightmare dice. #605
  • Added so an art can be Chimerical or Wyld. #614
  • Added as the other sheets already have an Add power button. #524

DtF Additions

  • Added as the other sheets already have an Add power button. #525

HtR Additions

  • Added as the other sheets already have an Add power button. #523

MtA Additions

  • Added Wonders. #19, #498
  • Possible to customize your own allfiliation and sect. #534
  • Possible to set the spheres to technocracy veriants. #499
  • Rearanged the design of the Magic tab. #571
  • Added support Victorian Age, in Settings/Sheet. #160

VtM Additions

  • Added possible to categorize rituals into what kind of blood sorcery they are. #522
  • Possible to customize your own sect, clan and path. #534, #168, #277, #547
  • Type of boons a Boon has. #586
  • Added support Victorian Age and Dark Ages, in Settings/Sheet. #160

WtA Additions

  • Possible to customize your own tribe. #534
  • If you wish to use rage penalty is a setting. #619
  • Added support Wild West and Dark Ages, in Settings/Sheet. #160

General Changes

CtD Changes

MtA Changes

  • Spell modifiers visible in roll. #212
  • Extended casting text visible in roll. #211
  • Improved how affinity sphere looks. #604

VtM Changes

  • Bearing text is altered in settings/attributes. #569

Creature Changes

  • Added combat and notes tab. #518, #477

General Bug fixes

  • Some dialogs couldn't scroll the description fields. #527
  • Fixed CSS problems with some modules. #555
  • Edit/remove button was missing for some backgrounds. #580

MtA Bug fixes

  • Spellcasting dialog now calculates the difficulty correctly. #603

Spirit Bug fixes

  • Fixed a number of problems with sheet itself. #581, #579
  • Visual error on rolling Charms. #564

Fix in 3.0.0

General Additions

Support Foundry v11.

Fix in 2.3.0

General Additions

General Changes

  • Altered how speciallities are edited and shown. #465
  • All text areas are now using the editors albing you to drag/drop Foundry entities into them. #495
  • Added so you can collapse the lists in the Notes tab. #476
  • As you add main powers to the world the system adds these to lists that can be selected as you open an unconnected power. Once this is done if a character already have this power on their sheet the power is then automatically connected to it. #483, #480
  • Added Game as concept to Power Items able to shorten the visible type list. #474

WtA Changes

  • The bonus' a werewolf has in hispo and lupus in perception rolls is automatically calculated. #494

CtD Changes

  • Able to roll Realms with rating 0. #428

General Bug fixes

  • Fixed problem with that player's couldn't read an item's description unless it was connected to a sheet. #502

VtM Bug fixes

  • Fixed so new secondary abilities and powers get the correct max value based on generation. #472

MtA Bug fixes

  • Fixed so the top Rote can be selected. #447

CtD Bug fixes

  • Fixed difficulty error using Time/Scene. #436

Spirit Bug fixes

  • Fixed problem with Essence handling. #471

Fix in 2.2.0

General Additions

  • Added Hunter the Reckoning sheet. #8, #412, #417
  • Added a new World setting so you can decide the form of getting Edges in Hunter the Reckoning. #417
  • Added so Mortals can get the other sheets advantages. #87
  • Added Mortals to be kinfolk. #390
  • Added Mortals to be ghouls. #84
  • Added so you are able to see wound penalty in rolls and able to ignore the penalty. #376, #377
  • Added so the max rating of abilities can be set in the Settings. #333

WtA Additions

  • Added a remain active icon. #375
  • As you change forms, the form is visible on the token. #229

General Changes

  • Everyone can change item's names. #416
  • Other traits can now be rolled and have descritions as any power. #411
  • Background area on Bio has editor. #370
  • Fixed so some abilities can both be listed in different areas depending on the sheet. #374
  • Removed the clear icon. Instead you just click on the values to set value to 0. #189, #252
  • Items now use splat fonts. #214

WtA Changes

  • Kinfolk can roll fetishes. #398
  • Icons are visible on Core/Shift/Combat tab. #364

MtA Changes

  • Showing health on Core tab. #366

CtD Changes

  • Fixed the graphics of the dreaming tab. #362

General Bug fixes

  • Fixed Tooltip on Creature sheet. #388
  • Fixed rolling power graphics on Creature sheet. #389
  • Fixed translation problems. #392
  • Fixed newly created power items, some had problems with description. #368

WtA Bug fixes

  • Fixed tooltip on active gifts not visible on combat tab. #386
  • Fixed problems with rolling fetish or talens. #385

VtM Bug fixes

  • Fixed graphical problems with disciplines without rolling. #387

MtA Bug fixes

  • Fixed rolling Rotes caused name be undefined. #396
  • Fixed problems with saving Foxus. #399
  • Fixed problems with setting Time ratings on Rotes. #419

Fix in 2.1.0

General Additions

  • Added Changeling the Dreaming sheet. #7, #325, #225, #221, #197, #127, #220, #221, #222, #272, #131
  • Added support for ranged weapons to use automatic fire - burst, full-auto and spray fire. #280, #275, #65
  • Added possibility to add your own values in select boxes. #187
  • Added Other Traits under Notes tab. #259, #210
  • Added full support Secondary Abilities where you create your own. #192, #213, #257, #259, #233, #237, #274
  • All types of items has a reference field. #265
  • Added so you can alter the shown text for any ability under Settings -> Abilities able you to use specialities e.g Craft. #161, #258
  • Equipped armor is automatically added to soak rolls. #67
  • Added so you can set weapon difficulty to variated. #260

WtA Additions

VtM Additions

  • Added possibility to add temporary generation value. #217
  • Some disciplines uses Roads/Path/Virtues. #270, #230

MtA Additions

  • Added Resonance on Magic tab. #190
  • Added so you can add Fetish items under Gear tab. #20
  • Added an add button for Rotes. #227

CtD Additions

  • Creature sheet supports Chimeras #332

General Changes

  • German is up to date. #335
  • Added editor to format the text of Power descriptions. #271
  • Added editor to format to description fields in the sheets. #235
  • Health boxes are always listed in a line.
  • Bloodbounds can be seen on all sheets. #218
  • Updated version of fontawesome icons. #327
  • As you make an attack the possible damage dialog appears automatically. #281
  • Removed the Roll Damage button from chat.

WtA Changes

  • Only Nagah and Garou can reach rank 6. #249
  • Nagah don't have Rank. #242
  • If your temporary Rage goes beyond your permanent one a warning pops up.

VtM Changes

  • Added Inconnu and True Black Hand. #251
  • Virtues are capped to 5. #244

General Bug fixes

  • Added bonus vanishes in some cases from dialogs. #268
  • Added a number of different missed texts to translate. #241, #246
  • Fixed graphical errors if using French. #226
  • Fixed translation for soak. #243
  • Fixed bug in calculation of wound penalty if more than one health level box. #324
  • Fixed but that made roll to miss if ability roll and the attribute had a speciallity. #319

WtA Bug fixes

  • Fixed Gurahl renown. #247
  • Nuwisha don't have Humour. #245
  • Changing breed rolls used wrong color. #236

VtM Bug fixes

-Fixed description and system tooltip for Disciplines. #263

MtA Bug fixes

  • Moved Technology to the skills tree. #286

Fix in 2.0.0

General Additions

  • Support Foundry v10.

Fix in 1.6.0

General Additions

  • Updated German and Spanish
  • Added an "Add"-button to add backgrounds, mertis, flaws and blood bounds to the sheet #202
  • Added Derangement to Bio #99
  • Added more Second Abilities #162, #191
  • The sheets now handle resizing and their width/height reacts to the size of Foundry #132, #209
  • You can now see the calculated Initiative under the Initiative button #184
  • You can now set on the Creature sheet which advantages that are to be used under the sheet's settings #182
  • Added difficulty and summery result in the chat when rolling Soak #114
  • Showing base Attribute in the chat when rolling Initiative #112
  • Spirits can now have Gifts #71

WtA Additions

  • Added Bunyip, Croatan and White Howler as tribes #196
  • Added support for Rank 6 #69

VtM Additions

  • Added possibility to list Blood Bounds or Vinculums under Info tab #98
  • Added the Abilities from Dark Ages #176

MtA Additions

  • Added Paradigm, Practice and Instruments in Magic tab #167, #181
  • Added Extended Roll setting both in Rote casting and normal casting #185
  • The Creature sheet now supports Constructs and Familiars #170
  • The Ability Technology is now presented under Skills #125

General Changes

  • Cleaned up the graphics of the sheets #111, #135, #143, #147, #153, #157, #159
  • Cleaned the graphics of all the rolls making them easier to use #150, #152, #183
  • It is possible to turn off the special Sheet fonts, both on System Setting level and on sheet level #134
  • Cleaned the CSS making it easier to organize #203
  • The setting of World Anvil is now a field you can add or hide in the System Settings #137
  • Backgrounds, Merits and Flaws can have any rating #171

WtA Changes

  • Temporary Rage can now be higher than permanent (with a warning) #186

VtM Changes

  • Clan is no longer selected but written #128, #129

General Bug fixes

  • The total values of attributes are secured and always calculated #198
  • A new installation of the System will not see all changes done since System creation #165

VtM Bug fixes

  • Fixed so when you shift generation the change it does on the sheet is always done #208
  • Fixed a problem where clan, sect and Path resetted from their set values #199
  • Fixed so the value of Bearing is correct if Path is 10 #172
  • Cannot clear blood pool #144

MtA Bug fixes

  • Fixed a graphical error of the Quintessence Wheel that made it not round at some situations #206
  • A Rote set to use Intruments didn't set the setting when rolled #194, #195
  • When casting general spell you got no warning that no casting type was selected #149
  • Affinity no longer clears when unlocking sheet #130

Fix in 1.5.0

Additions

  • Added sheet for Vampire the Masquerade 20th edition #6, #74, #75, #76, #97, #102, #103, #121, #123
  • Added Soak dice bonus under the Setting /Combat tab #101
  • Added Accuracy on Weapon item #100
  • [WtA] Added possible so you can see the Rage penalty on the sheet #96
  • Added possible so you can see the Wound penalty on the sheet #85
  • Added possibility to add automatic bonus dices to Power Items #64
  • [MtA] Added Sphere specialty #61
  • [MtA] Added Sphere affinity #56
  • New design Roll Design #77, #78, #79, #80, #81, #90, #91, #92, #95, #117
  • Improved the design to handle values of +6 #82
  • Improved the update World function #94
  • New World Setting where you can set that an Observer only can see the Bio tab #12
  • Item's default image is patched as World starts #108

Changes

  • Redesigned the different Power tabs #107
  • Improved the design of the World Setting dialog #116
  • Divided the Settings tab into sections so it will be easier to find things
  • Abilities are sorted in alphabetic order regardless of language #70
  • All item lists are now sorted #10

Bug fixes

  • Fixed graphical problem with the design of the Spirit Charm list #122
  • Fixed so a Soak or Damage roll can't botch #118
  • Fixed so 1's is counted in Soak and Damage rolls #113, #115
  • Fixed errors in the Spanish language #45, #83
  • Fixed errors in the German language #54
  • Fixed problems with the default Item images #48, #47, #72
  • Fixed pointer problems #53, #73
  • Fixed a number of smaller graphical problems

Fix in 1.4.0

Additions

  • Added sheet for Mage the Ascension 20th edition #4, #37, #33, #21
  • Added secondary abilites which are added under Settings on the Sheet #40
  • Added [WtA] icon to roll Frenzy #32
  • Added [WtA] new setting to set Frenzy bonus/penalties #35
  • Added [WtA] new item Fetish visible under Gear #9 and #26
  • Added [MtA] function to be able to use a Rote - new item - to cast a spell #17 and #22
  • Added [MtA] new setting to set i Actor has any permanent Paradox #36

Changes

  • Altered fonts for Mortal and Werewolf sheets #28
  • Rearranged Settings adding a sub tab system to easier find things #39
  • Rearranging how rolling works to be able to handle more Sheet types #23 and #24
  • Fixed so you can set unique image to item #29

Bug fixes

  • Fixed if so when checking for Specification it always check Attribute Value without Shift bonus #38
  • Fixed graphical problems if using Spanish #14
  • Fixed minor German errors #27 and #30
  • Fixed so Spanish can be selected #15

Fix in 1.3.0

This version is the beta of Spanish language

Additions

  • Added sheet for Changing Breed #2, supported types are: Ajaba, Ananasi, Bastet, Corax, Gurahl, Kitsune, Mokole, Nagah, Nuwisha, Ratkin and Rokea
  • Added Spanish
  • Made code cleaning making my life easier

Changes

  • Altered Font as the old one didn't handle other language than English
  • Added Description in the tooltip for Background
  • Corrected graphics in the combat tab - melee, ranged and armor section
  • Fixed the System Settings page and added all Rule Settings under one selection fixing the graphics
  • Fixed so when Spirits is rolling charms Description is passed to chat
  • Fixed #11 the graphics to be able to handle German language.
  • Fixed #13 You can now clear permanent Renown

Bug fixes

  • Corrected some errors with German translation
  • Fixed with the patch system as I found out that if someone that hadn't permission to run what the patches did the System broke
  • Fixed under the Shapechange tab for Werewolf - Appearance is now visible if you run Default Settings
  • Fixed so you get notified on the Gift tab for Werewolf if you have Rank 0
  • Fixed design for the Roll Dices macro button
  • Fixed design for the Roll Soak macro button
  • Fixed so if no difficulty is selected with rolls then difficulty 6 is selected automatically
  • Fixed when Spirits rolled charm things broke as they don't have any attributes/abilities
  • Fixed creature sheet height
  • Fixed #1 Attribute setting in PowerItem didn't read the setting for 20th/5th System setting

Fix in 1.2.0

  • Out of beta

Additions

  • Supports 9.269
  • Supports Foundry Initiative System in Combat Tracker.
  • Added macro buttons on the sheets to handle Initiative, Soak and rolling set number of dices. Before this it was handled by marcos.
  • Added German Translation done by Pat Shaw.

Changes

  • Polished the design on the Item- and Actor sheets

Bug fixes

  • Fixed so you don't get a warning about sheet locked if you add damage to the sheet.
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