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Changelog
- Foundry version 12 support
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Added Brawl as a Range Weapon ability choice. #783
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Added Dark Mode setting. #780
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Spirit sheet is now deprecated and can't be used. #789
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Added support for Drag Rules module. #781
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New world setting able for apocalyptic forms not to be created automatically. #812
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New world setting able for use of normal 20th edition abilities. #758
- Magic items can have bonus. #795
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Added shifter variants of lost breeds: Apis, Camazotz and Grondr. #250
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Added shapeshift and frenzy button for changing breeds. #357
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Added so you can alter Anansi's blood pool. #794
- Added Familiar and Construct variants. #797
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Altered how bonuses are handled. Main this with new bonus system is that you can add a bonus to an item not connected to an actor. #787
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Some abilities can have specialties earlier than rank 4. #777
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Localized more keys about sheet names and titles. #740
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Added description fields to Resonance and the ability to roll these. #800
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Fixed problems with Rotes with long names. #800
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Fixed up the spirit variant. #790
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Depending on what variant the creature sheet has the font changes with it. #779
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Bonus that altered attribute roll difficulty added bonus twice. #798, #785, #784
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If many items in world start of world is extremely slow. #791
- Cantrips are not Wyrd, not Wyld. #802,
- Fixed maximum net difficulty change for Arete rolls. #771
- Fixed so you can edit Fetters and Passions. #792
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Removed support for Spirit sheet, use Creature sheet instead. #695
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Added support for Variant sheets. There are availible for Mortals, Changelings, Wraith, Changing Breeds and Creature.
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Added world setting to activate rule of 1s on Soak and/or Damage rolls. #736, #709
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Added a world setting to be able to set the deafult Era. #643
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Added Inanimae, Menehune, Nunnehi, Dark-kin, Dauntain and Thallain variants. #672, #671, #670, #669, #667, #668
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Added Oaths under Notes. #707
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Added possiblity to select Both Chimerical and Wyld on Art Powers. #706
- Added possiblity to cast spells with extended mode without increasing difficulty per roll. #711
- Added a Wraith variant to handle the Shadow variant. #726
- Added Autumn people, Enchanted, Ghoul, Kinfolk and True Faith variant. #719
- Added Mockery Breed variants. #722
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New bonus names are based on type of bonus. #697
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Added possiblity to roll more than 10 dices in general roll. #773
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Fixed the checkbox on rolls to ignore Wound Penarly. #716
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Renamed Abilities didn't show the correct name in rolls. #706
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Fixed a number of localisation key problems. #732, #733, #734, #699
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Fixed the number toggles e.g spending extra time to show correct. #710
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Fixed a problem that an era change didn't change the abilities. #715
- Added Era as a concept. #160
- Object items now has a era settings. #160
- In Dark Ages weapons uses Armor Piercing and Minimum Strength. #561
- Added so you can add paths, virtues and blood pool on WtA, CtD and MtA. #572
- Added so you can alter how the dice rules work in your own game, exploding 10s, lowest difficulty possible. #557, #577, #589
- In World settings you can set to show some of the bio tab to non-owners. #542, #583
- Added so if you click on the dice by the chat that opens a dice roller. #264
- With the new design you now adds speciality by editing the attribute, ability, sphere and so on. #568
- Storytellers have a new field in Bio tab called Roleplay Tip. #584
- Possible to customize your own kith. #534
- Added possible to replace with Nightmare dice. #605
- Added so an art can be Chimerical or Wyld. #614
- Added as the other sheets already have an Add power button. #524
- Added as the other sheets already have an Add power button. #525
- Added as the other sheets already have an Add power button. #523
- Added Wonders. #19, #498
- Possible to customize your own allfiliation and sect. #534
- Possible to set the spheres to technocracy veriants. #499
- Rearanged the design of the Magic tab. #571
- Added support Victorian Age, in Settings/Sheet. #160
- Added possible to categorize rituals into what kind of blood sorcery they are. #522
- Possible to customize your own sect, clan and path. #534, #168, #277, #547
- Type of boons a Boon has. #586
- Added support Victorian Age and Dark Ages, in Settings/Sheet. #160
- Possible to customize your own tribe. #534
- If you wish to use rage penalty is a setting. #619
- Added support Wild West and Dark Ages, in Settings/Sheet. #160
- Changed the graphics on all sheets, items and dialogs. #351, #601, #591, #623, #566, #593, #598, #592, #596, #597, #585, #620, #618, #613, #599
- Fixed so all rolls are done with the same appearance and rules. #16, #41, #600, #621
- Spell modifiers visible in roll. #212
- Extended casting text visible in roll. #211
- Improved how affinity sphere looks. #604
- Bearing text is altered in settings/attributes. #569
- Some dialogs couldn't scroll the description fields. #527
- Fixed CSS problems with some modules. #555
- Edit/remove button was missing for some backgrounds. #580
- Spellcasting dialog now calculates the difficulty correctly. #603
Support Foundry v11.
- Added Demon the Fallen. #139, #450, #451, #448
- Added bonus system. #352, #479, #488, #489, #490, #223, #223, #485
- Added system setting to view sheet as limited. #470, #106, #487
- Added money under gear. #500
- Added so movement is visible under Combat tab and automatically calculated. #452
- Some powers require attributes in both dice pools. #464
- You can now alter the max value of abilities under Settings -> Abilities. #437
- Altered how speciallities are edited and shown. #465
- All text areas are now using the editors albing you to drag/drop Foundry entities into them. #495
- Added so you can collapse the lists in the Notes tab. #476
- As you add main powers to the world the system adds these to lists that can be selected as you open an unconnected power. Once this is done if a character already have this power on their sheet the power is then automatically connected to it. #483, #480
- Added Game as concept to Power Items able to shorten the visible type list. #474
- The bonus' a werewolf has in hispo and lupus in perception rolls is automatically calculated. #494
- Able to roll Realms with rating 0. #428
- Fixed problem with that player's couldn't read an item's description unless it was connected to a sheet. #502
- Fixed so new secondary abilities and powers get the correct max value based on generation. #472
- Fixed so the top Rote can be selected. #447
- Fixed difficulty error using Time/Scene. #436
- Fixed problem with Essence handling. #471
- Added Hunter the Reckoning sheet. #8, #412, #417
- Added a new World setting so you can decide the form of getting Edges in Hunter the Reckoning. #417
- Added so Mortals can get the other sheets advantages. #87
- Added Mortals to be kinfolk. #390
- Added Mortals to be ghouls. #84
- Added so you are able to see wound penalty in rolls and able to ignore the penalty. #376, #377
- Added so the max rating of abilities can be set in the Settings. #333
- Everyone can change item's names. #416
- Other traits can now be rolled and have descritions as any power. #411
- Background area on Bio has editor. #370
- Fixed so some abilities can both be listed in different areas depending on the sheet. #374
- Removed the clear icon. Instead you just click on the values to set value to 0. #189, #252
- Items now use splat fonts. #214
- Showing health on Core tab. #366
- Fixed the graphics of the dreaming tab. #362
- Fixed Tooltip on Creature sheet. #388
- Fixed rolling power graphics on Creature sheet. #389
- Fixed translation problems. #392
- Fixed newly created power items, some had problems with description. #368
- Fixed tooltip on active gifts not visible on combat tab. #386
- Fixed problems with rolling fetish or talens. #385
- Fixed graphical problems with disciplines without rolling. #387
- Fixed rolling Rotes caused name be undefined. #396
- Fixed problems with saving Foxus. #399
- Fixed problems with setting Time ratings on Rotes. #419
- Added Changeling the Dreaming sheet. #7, #325, #225, #221, #197, #127, #220, #221, #222, #272, #131
- Added support for ranged weapons to use automatic fire - burst, full-auto and spray fire. #280, #275, #65
- Added possibility to add your own values in select boxes. #187
- Added Other Traits under Notes tab. #259, #210
- Added full support Secondary Abilities where you create your own. #192, #213, #257, #259, #233, #237, #274
- All types of items has a reference field. #265
- Added so you can alter the shown text for any ability under Settings -> Abilities able you to use specialities e.g Craft. #161, #258
- Equipped armor is automatically added to soak rolls. #67
- Added so you can set weapon difficulty to variated. #260
- Added a Shapeshift button. #261
- Added an add button for fetish and talen items. #228, [#239] (https://github.com/JohanFalt/Foundry_WoD20/issues/239)
- Added an add button for gifts and rites. #238
- Added possibility to add temporary generation value. #217
- Some disciplines uses Roads/Path/Virtues. #270, #230
- Added Resonance on Magic tab. #190
- Added so you can add Fetish items under Gear tab. #20
- Added an add button for Rotes. #227
- Creature sheet supports Chimeras #332
- German is up to date. #335
- Added editor to format the text of Power descriptions. #271
- Added editor to format to description fields in the sheets. #235
- Health boxes are always listed in a line.
- Bloodbounds can be seen on all sheets. #218
- Updated version of fontawesome icons. #327
- As you make an attack the possible damage dialog appears automatically. #281
- Removed the Roll Damage button from chat.
- Only Nagah and Garou can reach rank 6. #249
- Nagah don't have Rank. #242
- If your temporary Rage goes beyond your permanent one a warning pops up.
- Added bonus vanishes in some cases from dialogs. #268
- Added a number of different missed texts to translate. #241, #246
- Fixed graphical errors if using French. #226
- Fixed translation for soak. #243
- Fixed bug in calculation of wound penalty if more than one health level box. #324
- Fixed but that made roll to miss if ability roll and the attribute had a speciallity. #319
- Fixed Gurahl renown. #247
- Nuwisha don't have Humour. #245
- Changing breed rolls used wrong color. #236
-Fixed description and system tooltip for Disciplines. #263
- Moved Technology to the skills tree. #286
- Support Foundry v10.
- Updated German and Spanish
- Added an "Add"-button to add backgrounds, mertis, flaws and blood bounds to the sheet #202
- Added Derangement to Bio #99
- Added more Second Abilities #162, #191
- The sheets now handle resizing and their width/height reacts to the size of Foundry #132, #209
- You can now see the calculated Initiative under the Initiative button #184
- You can now set on the Creature sheet which advantages that are to be used under the sheet's settings #182
- Added difficulty and summery result in the chat when rolling Soak #114
- Showing base Attribute in the chat when rolling Initiative #112
- Spirits can now have Gifts #71
- Added possibility to list Blood Bounds or Vinculums under Info tab #98
- Added the Abilities from Dark Ages #176
- Added Paradigm, Practice and Instruments in Magic tab #167, #181
- Added Extended Roll setting both in Rote casting and normal casting #185
- The Creature sheet now supports Constructs and Familiars #170
- The Ability Technology is now presented under Skills #125
- Cleaned up the graphics of the sheets #111, #135, #143, #147, #153, #157, #159
- Cleaned the graphics of all the rolls making them easier to use #150, #152, #183
- It is possible to turn off the special Sheet fonts, both on System Setting level and on sheet level #134
- Cleaned the CSS making it easier to organize #203
- The setting of World Anvil is now a field you can add or hide in the System Settings #137
- Backgrounds, Merits and Flaws can have any rating #171
- Temporary Rage can now be higher than permanent (with a warning) #186
- The total values of attributes are secured and always calculated #198
- A new installation of the System will not see all changes done since System creation #165
- Fixed so when you shift generation the change it does on the sheet is always done #208
- Fixed a problem where clan, sect and Path resetted from their set values #199
- Fixed so the value of Bearing is correct if Path is 10 #172
- Cannot clear blood pool #144
- Fixed a graphical error of the Quintessence Wheel that made it not round at some situations #206
- A Rote set to use Intruments didn't set the setting when rolled #194, #195
- When casting general spell you got no warning that no casting type was selected #149
- Affinity no longer clears when unlocking sheet #130
- Added sheet for Vampire the Masquerade 20th edition #6, #74, #75, #76, #97, #102, #103, #121, #123
- Added Soak dice bonus under the Setting /Combat tab #101
- Added Accuracy on Weapon item #100
- [WtA] Added possible so you can see the Rage penalty on the sheet #96
- Added possible so you can see the Wound penalty on the sheet #85
- Added possibility to add automatic bonus dices to Power Items #64
- [MtA] Added Sphere specialty #61
- [MtA] Added Sphere affinity #56
- New design Roll Design #77, #78, #79, #80, #81, #90, #91, #92, #95, #117
- Improved the design to handle values of +6 #82
- Improved the update World function #94
- New World Setting where you can set that an Observer only can see the Bio tab #12
- Item's default image is patched as World starts #108
- Redesigned the different Power tabs #107
- Improved the design of the World Setting dialog #116
- Divided the Settings tab into sections so it will be easier to find things
- Abilities are sorted in alphabetic order regardless of language #70
- All item lists are now sorted #10
- Fixed graphical problem with the design of the Spirit Charm list #122
- Fixed so a Soak or Damage roll can't botch #118
- Fixed so 1's is counted in Soak and Damage rolls #113, #115
- Fixed errors in the Spanish language #45, #83
- Fixed errors in the German language #54
- Fixed problems with the default Item images #48, #47, #72
- Fixed pointer problems #53, #73
- Fixed a number of smaller graphical problems
- Added sheet for Mage the Ascension 20th edition #4, #37, #33, #21
- Added secondary abilites which are added under Settings on the Sheet #40
- Added [WtA] icon to roll Frenzy #32
- Added [WtA] new setting to set Frenzy bonus/penalties #35
- Added [WtA] new item Fetish visible under Gear #9 and #26
- Added [MtA] function to be able to use a Rote - new item - to cast a spell #17 and #22
- Added [MtA] new setting to set i Actor has any permanent Paradox #36
- Altered fonts for Mortal and Werewolf sheets #28
- Rearranged Settings adding a sub tab system to easier find things #39
- Rearranging how rolling works to be able to handle more Sheet types #23 and #24
- Fixed so you can set unique image to item #29
- Fixed if so when checking for Specification it always check Attribute Value without Shift bonus #38
- Fixed graphical problems if using Spanish #14
- Fixed minor German errors #27 and #30
- Fixed so Spanish can be selected #15
This version is the beta of Spanish language
- Added sheet for Changing Breed #2, supported types are: Ajaba, Ananasi, Bastet, Corax, Gurahl, Kitsune, Mokole, Nagah, Nuwisha, Ratkin and Rokea
- Added Spanish
- Made code cleaning making my life easier
- Altered Font as the old one didn't handle other language than English
- Added Description in the tooltip for Background
- Corrected graphics in the combat tab - melee, ranged and armor section
- Fixed the System Settings page and added all Rule Settings under one selection fixing the graphics
- Fixed so when Spirits is rolling charms Description is passed to chat
- Fixed #11 the graphics to be able to handle German language.
- Fixed #13 You can now clear permanent Renown
- Corrected some errors with German translation
- Fixed with the patch system as I found out that if someone that hadn't permission to run what the patches did the System broke
- Fixed under the Shapechange tab for Werewolf - Appearance is now visible if you run Default Settings
- Fixed so you get notified on the Gift tab for Werewolf if you have Rank 0
- Fixed design for the Roll Dices macro button
- Fixed design for the Roll Soak macro button
- Fixed so if no difficulty is selected with rolls then difficulty 6 is selected automatically
- Fixed when Spirits rolled charm things broke as they don't have any attributes/abilities
- Fixed creature sheet height
- Fixed #1 Attribute setting in PowerItem didn't read the setting for 20th/5th System setting
- Out of beta
- Supports 9.269
- Supports Foundry Initiative System in Combat Tracker.
- Added macro buttons on the sheets to handle Initiative, Soak and rolling set number of dices. Before this it was handled by marcos.
- Added German Translation done by Pat Shaw.
- Polished the design on the Item- and Actor sheets
- Fixed so you don't get a warning about sheet locked if you add damage to the sheet.