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32 | 32 | setDvar asylum_start_room "random";
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33 | 33 | }
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34 | 34 |
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35 |
| - if(dvarString(cg_drawFPSLabels) == "1") // default setting |
| 35 | + if(dvarString(cg_drawFPSLabels) != "0") |
36 | 36 | {
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37 | 37 | setDvar cg_drawFPSLabels 0;
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38 | 38 | }
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|
42 | 42 | setDvar cg_fov_settings 90;
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43 | 43 | }
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44 | 44 |
|
| 45 | + if(dvarString(cg_ScoresColor_Zombie) != "0 0 0 0") |
| 46 | + { |
| 47 | + setDvar cg_ScoresColor_Zombie "0 0 0 0"; |
| 48 | + } |
| 49 | + |
45 | 50 | if(dvarString(character_dialog) == "")
|
46 | 51 | {
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47 | 52 | setDvar character_dialog 1;
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|
212 | 217 | //TODO - change 65.01 to 65 once game_mod fix is implemented
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213 | 218 | FRAME_CHOICE_DVARFLOATLIST_VIS( 24, "@PLATFORM_FOV_CAPS", cg_fov_settings, { "65" 65.01 "70" 70 "75" 75 "80" 80 "85" 85 "90" 90 "95" 95 "100" 100 "105" 105 "110" 110 "115" 115 "120" 120 }, ;, 1 )
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214 | 219 |
|
215 |
| - FRAME_CHOICE_DVARSTRINGLIST_VIS( 25, "@REIMAGINED_SHOW_FPS", cg_drawFPS, { "@MENU_YES_CAPS"; "Simple"; "@MENU_NO_CAPS"; "Off" }, ;, 1) |
| 220 | + FRAME_CHOICE_DVARFLOATLIST_VIS( 25, "@REIMAGINED_MAX_FPS", com_maxfps, { "60" 60 "90" 90 "120" 120 "180" 180 "240" 240 "360" 360 "500" 500 "750" 750 "1000" 1000 "@MPUI_RULES_UNLIMITED_CAPS" 0 }, ;, 1 ) |
216 | 221 |
|
217 |
| - FRAME_CHOICE_DVARFLOATLIST_VIS( 26, "@REIMAGINED_MAX_FPS", com_maxfps, { "60" 60 "90" 90 "120" 120 "180" 180 "240" 240 "360" 360 "500" 500 "750" 750 "1000" 1000 "@MPUI_RULES_UNLIMITED_CAPS" 0 }, ;, 1 ) |
| 222 | + FRAME_CHOICE_DVARSTRINGLIST_VIS( 26, "@REIMAGINED_SHOW_FPS", cg_drawFPS, { "@MENU_YES_CAPS"; "Simple"; "@MENU_NO_CAPS"; "Off" }, ;, 1) |
218 | 223 |
|
219 |
| - FRAME_CHOICE_DVARYESNO_VIS( 27, "@REIMAGINED_FOG", r_fog_settings, ;, 1) //setdvar r_fog dvarbool("r_fog_settings") |
| 224 | + FRAME_CHOICE_DVARFLOATLIST_VIS( 27, "@REIMAGINED_WEAPON_CYCLE_DELAY", cg_weaponCycleDelay, { "@MENU_YES_CAPS" 100 "@MENU_NO_CAPS" 0 }, ;, 1) |
220 | 225 |
|
221 |
| - FRAME_CHOICE_DVARFLOATLIST_VIS( 28, "@REIMAGINED_WEAPON_CYCLE_DELAY", cg_weaponCycleDelay, { "@MENU_YES_CAPS" 100 "@MENU_NO_CAPS" 0 }, ;, 1) |
| 226 | + FRAME_CHOICE_DVARYESNO_VIS( 28, "@REIMAGINED_FOG", r_fog_settings, ;, 1) //setdvar r_fog dvarbool("r_fog_settings") |
222 | 227 |
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223 | 228 | #undef CHOICE_TEXT_COLOR_HL
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224 | 229 | #define CHOICE_TEXT_COLOR_HL 0 0 0 1
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