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Releases: JasonXuDeveloper/JEngine

v0.7.1

11 Apr 03:16
6fe0d29

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What's Changed

  • Update ILRuntime v2.0.2
  • Support multiple hot update packages
  • Removed XAsset
  • Imported BundleMaster

New Contributors

Full Changelog: 0.7.0...0.7.1

v0.7.0

18 Feb 08:55
c2b900d

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What's Changed

  • Mark dependencies as modules (More standardized)
  • Support offline mode (Run your game without building a resource server)
  • Modify developing procedure (Enhanced experience when developing)
  • Decoupling framework code (More lightweight and even easier to use)
  • Enhanced framework code (A better performance)
  • Enhanced Litjson and Protobuf-net (More reliable (de)serializing tools)
  • Fixed all Issues occured in 0.6.3 (More powerful and less bugs)
  • More Demo (Easier to start)
  • Add extensible validator (New feature)
  • Useful UI extension tools (New feature)
  • ILRuntime2.0 (A better performance with less bugs)
  • JPrefab Upgrade (Support (a)synchronization to create and destory mutliple at once)
  • JBehaviour new lifecycles (Similar to MonoBehaviour's OnEnable and OnDisable)

Full Changelog: 0.6.3...0.7.0

v0.6.3

21 Oct 09:06
0018088

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What's Changed

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