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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "Password",
"language": "GDScript",
"path": "res://scripts/password.gd"
} ]
_global_script_class_icons={
"Password": ""
}
[application]
config/name="PasswordIO"
run/main_scene="res://scenes/password_prompt.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="Janorico/PasswordIO"
boot_splash/image="res://assets/logo/logo.png"
config/icon="res://assets/logo/logo.svg"
config/windows_native_icon="res://assets/logo/logo.ico"
[display]
window/handheld/orientation="sensor"
[gui]
theme/custom="res://assets/theme.tres"
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
environment/default_clear_color=Color( 0, 0, 0, 1 )