-
Notifications
You must be signed in to change notification settings - Fork 1
/
scar-api.chunk11.lua
996 lines (757 loc) · 22.4 KB
/
scar-api.chunk11.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
--- Returns whether ANY or ALL of the entities in the group are owned by the world (i.e. neutral)
---@param egroup EGroup
---@param all boolean
---@return boolean
function World_OwnsEGroup(egroup, all) end
--- Returns true if the squad is owned by the world
---@param entity Entity
---@return boolean
function World_OwnsEntity(entity) end
--- Returns whether ANY or ALL of the squads in the group are owned by the world (i.e. neutral)
---@param sgroup SGroup
---@param all boolean
---@return boolean
function World_OwnsSGroup(sgroup, all) end
--- Returns true if the squad is owned by the world
---@param squad Squad
---@return boolean
function World_OwnsSquad(squad) end
--- Returns true if two world positions are in proximity to each other
---@param p1 ScarPosition
---@param p2 ScarPosition
---@param prox number
---@return boolean
function World_PointPointProx(p1, p2, prox) end
--- Creates a new Position object.
---@param x number
---@param y number
---@param z number
---@return ScarPosition
function World_Pos(x, y, z) end
--- Removes all resource and strategic points but not entities with a supply ext NOTE: this could eventually be written as - RemoveAllOfType( type ) which would be more flexible.
function World_RemoveAllResourcePoints() end
--- Remove a locked pilfering area, must pass the same pos and radius as when the lock area was created
---@param pos ScarPosition
---@param radius number
function World_RemovePilferLockArea(pos, radius) end
--- Sets a particular sector in the world as a supply provider (or not)
---@param point ScarPosition
---@param bSupply boolean
function World_SetDesignerSupply(point, bSupply) end
--- - to document
function World_SetGameOver() end
--- Set what percent ice heals per second (0.05 means 5% per second)
---@param percentPerSecond number
function World_SetIceHealingRate(percentPerSecond) end
--- Change the player's custom skin settings, skin must exist in the AE list of DLC skins
---@param pPlayer Player
---@param skin string
function World_SetPlayerCustomSkin(pPlayer, skin) end
--- Sets the player to a lose state, with a reason for losing, and kills the player
---@param player Player
function World_SetPlayerLose(player) end
--- Sets the player and all the members allied to player to a win state, with a reason for winning. Also sets all other players to a lose state, and kills them (if they're not already dead)
---@param player Player
function World_SetPlayerWin(player) end
--- Set what percent snow heals per second (0.05 means 5% per second)
---@param percentPerSecond number
function World_SetSnowHealingRate(percentPerSecond) end
--- Sets every player on a team to a win state, with a reason for winning. Also sets all other players to a lose state, and kills them (if they're not already dead)
---@param team integer
function World_SetTeamWin(team) end
--- spawn a demolitions charge at a position, 'player' is the one that owns the demolitions and can detonate them.
---@param player Player
---@param pos ScarPosition
---@return boolean
function World_SpawnDemolitionCharge(player, pos) end
--- Returns true if the two points are in the same territory region, and owned by the specified territory team, Returns false otherwise.
---@param team_index integer
---@param p1 ScarPosition
---@param p2 ScarPosition
---@return boolean
function World_TeamTerritoryPointsConnected(team_index, p1, p2) end
--- Add to the current Company's strength.
---@param strength integer
---@param announce boolean
function XP1_AddCompanyStrength(strength, announce) end
--- Returns the actor ID for the company that is currently active.
---@param UnknownType any
---@return ActorID
function XP1_CommanderPortrait(UnknownType) end
--- Takes in a table and chooses the right variable for the current chosen company setting. CD_AIRBORNE, CD_MECHANIZED, CD_SUPPORT, CD_RANGER.
---@param companyVariables table
---@return any
function XP1_CompanyDif(companyVariables) end
--- Util function for constructing the data-table needed by XP1_PlayCompanySpeechLine. It requires a STRICT naming convention of intelEvent functions: <intelEventName>_<companyNAME>. Eg. EVENTS.MissionIntro_AIRBORNE.
---@param intelEventName string
---@return table
function XP1_ConstructCompanySpeechTable(intelEventName) end
--- Wrapper function for creating an encounter. Randomly adds veterancy to enemy units based on XP1 campaign metamap node strength for the mission. If spawnNow is true, spawns specified units immediately.
---@param data EncounterData
---@param spawnNow boolean
---@param spawnStaggered boolean
---@return Encounter
function XP1_EncounterCreate(data, spawnNow, spawnStaggered) end
--- Return the current Company's Actual strength.
---@param UnknownType any
---@return integer
function XP1_GetActualCompanyStrength(UnknownType) end
--- Returns the indicated commander's data table. If nil is passed, will return the current active commander.
---@param CommanderDivision integer
function XP1_GetCommanderDataTable(CommanderDivision) end
--- Gets the current Company's Icon.
---@param UnknownType any
---@return string
function XP1_GetCompanyIcon(UnknownType) end
--- Gets the current Company's Localized name.
---@param UnknownType any
---@return integer
function XP1_GetCompanyLocName(UnknownType) end
--- Return the current Company's strength [0-100].
---@param UnknownType any
---@return integer
function XP1_GetCompanyStrength(UnknownType) end
--- Gets the current Company (CD_AIRBORNE/CD_MECHANIZED/CD_SUPPORT).
---@param UnknownType any
---@return string
function XP1_GetDivision(UnknownType) end
--- Gets the current Company's name.
---@param UnknownType any
---@return string
function XP1_GetDivisionName(UnknownType) end
--- Returns the current metamap subphase (SUBPHASE_EARLY, SUBPHASE_MID, SUBPHASE_LATE)
---@param UnknownType any
---@return integer
function XP1_GetMetaSubPhase(UnknownType) end
--- Return the current MissionSuccessLevel [0-100].
---@param UnknownType any
---@return integer
function XP1_GetMissionSuccessLevel(UnknownType) end
--- Returns the current node strength.
---@param UnknownType any
---@return integer
function XP1_GetNodeStrength(UnknownType) end
--- Randomly return a veterancy rank based on mission node strength, between 0-5.
---@param Void any
---@return integer
function XP1_GetNodeStrengthVeterancy(Void) end
--- Adjusts the current mission success level by the amount provided (Mission Success Level is an int clamped between 0 and 3)
---@param amount integer
function XP1_IncrementMissionSuccessLevel(amount) end
--- Returns true if there is a company active. Used mainly to check if it's safe to alter stored data.
---@param isCompanyActive boolean
function XP1_IsCompanyAvailable(isCompanyActive) end
--- Takes in a table and chooses the right variable for the current node strength setting. 1-5 elements.
---@param nodeDifficultyVariables table
---@return any
function XP1_NodeDif(nodeDifficultyVariables) end
--- Plays a line of speech dependant on your current active company.
---@param commanderLines table
---@return string
function XP1_PlayCompanySpeechLine(commanderLines) end
--- Reduce the current Company's strength [0-100].
---@param newAmount any
---@param announce any
---@return integer
function XP1_RemoveCompanyStrength(newAmount, announce) end
--- Sets the current commander (CD_AIRBORNE, CD_MECHANIZED, CD_SUPPORT). If nil is passed in, will re-set to the primary commander. Note this should be done behind a fade to black or something.
---@param CommanderDivision integer
---@param showUIDetails boolean
function XP1_SetActiveCommander(CommanderDivision, showUIDetails) end
--- Set the current Company's Actual strength.
---@param strength integer
function XP1_SetActualCompanyStrength(strength) end
--- Set the current Company's strength [0-100].
---@param strength integer
function XP1_SetCompanyStrength(strength) end
--- Sets the current mission success level to the amount provided (Mission Success Level is an int clamped between 0 and 100)
---@param newValue integer
function XP1_SetMissionSuccessLevel(newValue) end
--- Generates the output file read by XP1.
---@param win boolean
function XP1_ShowResults(win) end
--- Stop tracking all real-time changes in Company Strength and Experience.
---@param UnknownType any
function XP1_StopCompanyStatTracking(UnknownType) end
---@undocumented
---@vararg any
function isAFunctionNameWeAreInterstedIn (...) end
---@undocumented
---@vararg any
function lod_setmaxdistance (...) end
---@undocumented
---@vararg any
function nothing (...) end
---@undocumented
---@vararg any
function planecrash_FindPlane (...) end
---@undocumented
---@vararg any
function planecrash_Init (...) end
---@undocumented
---@vararg any
function planecrash_KillPlane (...) end
---@undocumented
---@vararg any
function planecrash_Trigger (...) end
---@undocumented
---@vararg any
function playertrigger_Init (...) end
---@undocumented
---@vararg any
function playertrigger_Trigger (...) end
---@undocumented
---@vararg any
function playertrigger_TriggerPrefab (...) end
---@undocumented
---@vararg any
function playertrigger_TriggerScarFunction (...) end
---@undocumented
---@vararg any
function quitgame (...) end
---@undocumented
---@vararg any
function shadowmap_set_distance_override (...) end
---@undocumented
---@vararg any
function shadowmap_toggle (...) end
---@undocumented
---@vararg any
function shadowmap_toggle_distance_override (...) end
---@undocumented
---@vararg any
function simpledefendencounter_GetEncounterID (...) end
---@undocumented
---@vararg any
function simpledefendencounter_Init (...) end
---@undocumented
---@vararg any
function simpledefendencounter_Stop (...) end
---@undocumented
---@vararg any
function simpledefendencounter_Trigger (...) end
---@undocumented
---@vararg any
function simpledefendencounter_TriggerGoal (...) end
---@undocumented
---@vararg any
function skipNIS (...) end
---@undocumented
---@vararg any
function water_reflection_enable (...) end
---@undocumented
---@vararg any
function water_reflection_toggle (...) end
---@undocumented
---@vararg any
function view (...) end
---@undocumented
---@vararg any
function __AI_staggeredSpawner (...) end
---@undocumented
---@vararg any
function __ApplyRoleVariation (...) end
---@undocumented
---@vararg any
function __CallNisletSkippedCallback (...) end
---@undocumented
---@vararg any
function __CheckNISFinished (...) end
---@undocumented
---@vararg any
function __ClampRulePriority (...) end
---@undocumented
---@vararg any
function __createPopup (...) end
---@undocumented
---@vararg any
function __DoNothing (...) end
---@undocumented
---@vararg any
function __DoObjectiveStartUI (...) end
---@undocumented
---@vararg any
function __EntityDemolitionCallback (...) end
---@undocumented
---@vararg any
function __Event_AND_Check (...) end
---@undocumented
---@vararg any
function __Event_ElementOnScreen_Check (...) end
---@undocumented
---@vararg any
function __Event_EncounterIsDead_Check (...) end
---@undocumented
---@vararg any
function __Event_eventChecker (...) end
---@undocumented
---@vararg any
function __Event_GroupBurning_EGroup (...) end
---@undocumented
---@vararg any
function __Event_GroupCount_Check (...) end
---@undocumented
---@vararg any
function __Event_GroupHasCritical_Check (...) end
---@undocumented
---@vararg any
function __Event_GroupIsDead_Check (...) end
---@undocumented
---@vararg any
function __Event_GroupIsNotPinned_Check (...) end
---@undocumented
---@vararg any
function __Event_GroupIsNotSuppressed_Check (...) end
---@undocumented
---@vararg any
function __Event_GroupIsPinned_Check (...) end
---@undocumented
---@vararg any
function __Event_GroupIsSuppressed_Check (...) end
---@undocumented
---@vararg any
function __Event_GroupLeftAlive_EGroup (...) end
---@undocumented
---@vararg any
function __Event_GroupLeftAlive_SGroup (...) end
---@undocumented
---@vararg any
function __Event_Init (...) end
---@undocumented
---@vararg any
function __Event_IsDoingAttack_Check (...) end
---@undocumented
---@vararg any
function __Event_IsEngaged (...) end
---@undocumented
---@vararg any
function __Event_IsHoldingAny_Check (...) end
---@undocumented
---@vararg any
function __Event_IsHoldingBP_Check (...) end
---@undocumented
---@vararg any
function __Event_IsInHold_Check (...) end
---@undocumented
---@vararg any
function __Event_IsOwnedBy (...) end
---@undocumented
---@vararg any
function __Event_IsOwnedByTeam (...) end
---@undocumented
---@vararg any
function __Event_IsSelected_Check (...) end
---@undocumented
---@vararg any
function __Event_IsUnderAttack_Check (...) end
---@undocumented
---@vararg any
function __Event_MembersCount_Check (...) end
---@undocumented
---@vararg any
function __Event_NarrativeEventsRunning (...) end
---@undocumented
---@vararg any
function __Event_NoNarrativeEventsRunning (...) end
---@undocumented
---@vararg any
function __Event_ObjectiveStarted_Check (...) end
---@undocumented
---@vararg any
function __Event_OnHealth_Check (...) end
---@undocumented
---@vararg any
function __Event_OR_Check (...) end
---@undocumented
---@vararg any
function __Event_PlayerBuildingCount (...) end
---@undocumented
---@vararg any
function __Event_PlayerCanNotSeeElement_Check (...) end
---@undocumented
---@vararg any
function __Event_PlayerCanSeeElement_Check (...) end
---@undocumented
---@vararg any
function __Event_PlayerDoesntOwnTerritory_Check (...) end
---@undocumented
---@vararg any
function __Event_PlayerOwnsTerritory_Check (...) end
---@undocumented
---@vararg any
function __Event_PlayerResourceLevel (...) end
---@undocumented
---@vararg any
function __Event_PlayerSquadCount (...) end
---@undocumented
---@vararg any
function __Event_PlayNIS (...) end
---@undocumented
---@vararg any
function __Event_Proximity_Entities (...) end
---@undocumented
---@vararg any
function __Event_Proximity_Player (...) end
---@undocumented
---@vararg any
function __Event_Proximity_Pos (...) end
---@undocumented
---@vararg any
function __Event_Proximity_Squads (...) end
---@undocumented
---@vararg any
function __Event_ShowTaskbar (...) end
---@undocumented
---@vararg any
function __Event_TeamCanNotSeeElement_Check (...) end
---@undocumented
---@vararg any
function __Event_TeamCanSeeElement_Check (...) end
---@undocumented
---@vararg any
function __Event_TeamDoesntOwnTerritory_Check (...) end
---@undocumented
---@vararg any
function __Event_TeamOwnsTerritory_Check (...) end
---@undocumented
---@vararg any
function __Event_TeamResourceLevel (...) end
---@undocumented
---@vararg any
function __Event_TeamSquadCount (...) end
---@undocumented
---@vararg any
function __Event_TerritoryInSupply (...) end
---@undocumented
---@vararg any
function __Event_TerritoryNotInSupply (...) end
---@undocumented
---@vararg any
function __Event_Timer_Check (...) end
---@undocumented
---@vararg any
function __FindObjectiveTable (...) end
---@undocumented
---@vararg any
function __formatTime (...) end
---@undocumented
---@vararg any
function __GetBlipType (...) end
---@undocumented
---@vararg any
function __GetGroupCaller (...) end
---@undocumented
---@vararg any
function __HighlightEntity (...) end
---@undocumented
---@vararg any
function __HighlightPosition (...) end
---@undocumented
---@vararg any
function __HighlightSquad (...) end
---@undocumented
---@vararg any
function __isTableTeam (...) end
---@undocumented
---@vararg any
function __Metrics_Init (...) end
---@undocumented
---@vararg any
function __MonitorPlayerResourceRates (...) end
---@undocumented
---@vararg any
function __MonitorTerritories (...) end
---@undocumented
---@vararg any
function __objectiveDelayedComplete (...) end
---@undocumented
---@vararg any
function __objectiveDelayedFail (...) end
---@undocumented
---@vararg any
function __objectiveDelayedStart (...) end
---@undocumented
---@vararg any
function __ObjectiveLuaTableQueryCallback (...) end
---@undocumented
---@vararg any
function __ObjectiveNothing (...) end
---@undocumented
---@vararg any
function __ObjectiveOnActivateCallback (...) end
---@undocumented
---@vararg any
function __ObjectiveOnCounterDisplayCallback (...) end
---@undocumented
---@vararg any
function __ObjectiveOnSelectCallback (...) end
---@undocumented
---@vararg any
function __ObjectiveOnShowCallback (...) end
---@undocumented
---@vararg any
function __OnSpawnActionComplete (...) end
---@undocumented
---@vararg any
function __ParadropSquadFull (...) end
---@undocumented
---@vararg any
function __ProxCheck_Init (...) end
---@undocumented
---@vararg any
function __rearEchelonAttrition (...) end
---@undocumented
---@vararg any
function __ResetSkippedFlag (...) end
---@undocumented
---@vararg any
function __ScarUtil_Init (...) end
---@undocumented
---@vararg any
function __SetupCounterattack (...) end
---@undocumented
---@vararg any
function __ShowObjectiveBlips (...) end
---@undocumented
---@vararg any
function __ShowSingleBlip (...) end
---@undocumented
---@vararg any
function __SquadStopPatrollingMarker (...) end
---@undocumented
---@vararg any
function __StaggeredRetreat_Mngr (...) end
---@undocumented
---@vararg any
function __stopBlizzard (...) end
---@undocumented
---@vararg any
function __Team_Init (...) end
---@undocumented
---@vararg any
function __UnitIntroductionSpeech (...) end
---@undocumented
---@vararg any
function __UpdateObjectives (...) end
---@undocumented
---@vararg any
function __UpdateSquadPatrolOrders (...) end
---@undocumented
---@vararg any
function __Util_KillSyncWpn (...) end
---@undocumented
---@vararg any
function __waveDefense_int_ClearWarningMarkers (...) end
---@undocumented
---@vararg any
function __waveDefense_int_MarkWarning (...) end
---@undocumented
---@vararg any
function __waveManager_DEBUG_ToggleUI (...) end
---@undocumented
---@vararg any
function __waveManager_DetermineSpawnWeights (...) end
---@undocumented
---@vararg any
function __waveManager_DetermineWeights (...) end
---@undocumented
---@vararg any
function __waveManager_weightedSpawnTotal (...) end
---@undocumented
---@vararg any
function __waveManager_weightedTotal (...) end
---@undocumented
---@vararg any
function _AddSquadToBeDeletedNearMarker (...) end
---@undocumented
---@vararg any
function _AE_DamageIce (...) end
---@undocumented
---@vararg any
function _AE_DamageIce_small (...) end
---@undocumented
---@vararg any
function _AE_DamageIce_Stug_delayed (...) end
---@undocumented
---@vararg any
function _AIDefaultGoalData_ApplyModifiers (...) end
---@undocumented
---@vararg any
function _AIDefaultGoalData_metaAbilityBlackList_findValueByValueInTable (...) end
---@undocumented
---@vararg any
function _AIDefaultGoalData_metaAbilityControlsList_findValueByValueInTable (...) end
---@undocumented
---@vararg any
function _AIDefaultGoalData_metaTacticControlsList_findValueByValueInTable (...) end
---@undocumented
---@vararg any
function _AIDefaultGoalData_SetDefaultGoalDataMetaData (...) end
---@undocumented
---@vararg any
function _ALERT (...) end
---@undocumented
---@vararg any
function _AnnounceEventTriggered (...) end
---@undocumented
---@vararg any
function _autosave_delayedA (...) end
---@undocumented
---@vararg any
function _autosave_delayedB (...) end
---@undocumented
---@vararg any
function _autosave_delayedC (...) end
---@undocumented
---@vararg any
function _autosave_waitForEvents (...) end
---@undocumented
---@vararg any
function _autosave_waitForEvents_noFade (...) end
---@undocumented
---@vararg any
function _CamCycle_Check (...) end
---@undocumented
---@vararg any
function _Camera_Init (...) end
---@undocumented
---@vararg any
function _CheckObjectivesCompletion (...) end
---@undocumented
---@vararg any
function _CountAvg_Report (...) end
---@undocumented
---@vararg any
function _CountAvg_Track (...) end
---@undocumented
---@vararg any
function _CreateDecrementCheck (...) end
---@undocumented
---@vararg any
function _CreateWave_Callback (...) end
---@undocumented
---@vararg any
function _DebugMenuSelect (...) end
---@undocumented
---@vararg any
function _DecrementProgressBar (...) end
---@undocumented
---@vararg any
function _DefenseInit (...) end
---@undocumented
---@vararg any
function _DespawnMe (...) end
---@undocumented
---@vararg any
function _destroyTank_retreat (...) end
---@undocumented
---@vararg any
function _donothing (...) end
---@undocumented
---@vararg any
function _EventCue_Init (...) end
---@undocumented
---@vararg any
function _ForceRetreatAll2 (...) end
---@undocumented
---@vararg any
function _GetGroupByBP (...) end
---@undocumented
---@vararg any
function _GetTargetName (...) end
---@undocumented
---@vararg any
function _HintAndFlashButtonManager (...) end
---@undocumented
---@vararg any
function _ImportCallback (...) end
---@undocumented
---@vararg any
function _InitAudio (...) end
---@undocumented
---@vararg any
function _initdata (...) end
---@undocumented
---@vararg any
function _InitializeObjectives (...) end
---@undocumented
---@vararg any
function _InitNIS (...) end
---@undocumented
---@vararg any
function _IntelDebug (...) end
---@undocumented
---@vararg any
function _LoadAtmosphere (...) end
---@undocumented
---@vararg any
function _metrics_capturePoint (...) end
---@undocumented
---@vararg any
function _metrics_capturePoint_Reset (...) end
---@undocumented
---@vararg any
function _MoveToPosition_CamLock (...) end
---@undocumented
---@vararg any
function _MovieCapture_Init (...) end
---@undocumented
---@vararg any
function _NextTankGoal (...) end
---@undocumented
---@vararg any
function _NextWave (...) end
---@undocumented
---@vararg any
function _NisletIsFinished (...) end
---@undocumented
---@vararg any
function _NisletIsStarting (...) end
---@undocumented
---@vararg any
function _PassesConditions (...) end
---@undocumented
---@vararg any
function _passiveAbiltySelect (...) end
---@undocumented
---@vararg any
function _PlayEndNIS (...) end
---@undocumented
---@vararg any
function _PlayerProxCheck (...) end
---@undocumented
---@vararg any
function _PlayIntroNIS (...) end
---@undocumented
---@vararg any
function _PlayIntroNISlet (...) end
---@undocumented
---@vararg any
function _PlaySitrep (...) end
---@undocumented
---@vararg any
function _PRINT (...) end
---@undocumented
---@vararg any
function _Private_EGroup_Exists (...) end
---@undocumented
---@vararg any
function _Private_Marker_Exists (...) end
---@undocumented
---@vararg any
function _Private_SGroup_Exists (...) end
---@undocumented
---@vararg any
function _Prox_AreSquadsNearMarker (...) end
---@undocumented
---@vararg any
function _Prox_AreSquadsNearPosition (...) end
---@undocumented
---@vararg any
function _Prox_AreSquadsWithinTerritory (...) end
---@undocumented
---@vararg any
function _Prox_GetEntityCostScore (...) end
---@undocumented
---@vararg any
function _Prox_GetEntityHealthScore (...) end