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Partial battle run #127
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My account page said it was disabled due to a "Code fetch error" |
@dtfinch, I've finally gotten a chance to look at this issue, and it appears that on that day, jsfight.club was getting authorization errors back from GitHub and wasn't able to download most player code. Unfortunately, the logs do not show enough information for me to know what exactly happened. I'll see if I can improve the logs in case this happens again. |
There was another partial run today. Edit: 2 days in a row |
Thanks, @dtfinch. Pretty sure GitHub is changing the API to get player code, so it could be broken and/or breaking soon from that. I just haven't made time to look at the problem yet. |
Two partial days in a row again (8964-8967). Same 28-29 bots each time. Their api documentation says unauthenticated requests are rate-limited to 60 per hour, so I think it's hitting that after an auth error. https://docs.github.com/en/rest/overview/resources-in-the-rest-api#rate-limiting |
Thanks for the info, @dtfinch! I haven't gotten to spend as much time as I was hoping, but that rate-limiting would definitely break the existing game runner. Good to know. |
Today there were just two battles with 7 bots per team.
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