You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Normally in Hexen, if you die, pressing space will take you back to the start of the last level you were at, where the game auto-saves.
With inter-hexen set to "last save" for on-death, these autosaves at the start of maps are not considered, even if they are newer that the player's last manual save. Since you can't load them from the normal menu either, they effectively don't exist.
Hexen's save system is dumb :p
The text was updated successfully, but these errors were encountered:
Well, at least "last save" is working as intended, i.e. "you manually saved, you got this save". 💪🤤
I honestly even can't imagine where to go in this case - either with extra unclear option "last save/autosave", or forcefully reload "last auto save on level".
This is what I would expect, if it's newer than any manual saves. It's probably going to be a little confusing/misleading no matter what, but it is technically accurate: you are loading the last save that was made, regardless of whether or not it was a manual save or automatic save. It's also a less disruptive action than ignoring the newer autosave, and I'm sure you don't want to completely redo Hexen's save system to give the player access to all autosaves associated with a game. 😵
Normally in Hexen, if you die, pressing space will take you back to the start of the last level you were at, where the game auto-saves.
With inter-hexen set to "last save" for on-death, these autosaves at the start of maps are not considered, even if they are newer that the player's last manual save. Since you can't load them from the normal menu either, they effectively don't exist.
Hexen's save system is dumb :p
The text was updated successfully, but these errors were encountered: