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Hexen: load game on death prefers manual saves over start-of-level saves #117

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kitchen-ace opened this issue Feb 27, 2024 · 2 comments

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@kitchen-ace
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Normally in Hexen, if you die, pressing space will take you back to the start of the last level you were at, where the game auto-saves.

With inter-hexen set to "last save" for on-death, these autosaves at the start of maps are not considered, even if they are newer that the player's last manual save. Since you can't load them from the normal menu either, they effectively don't exist.

Hexen's save system is dumb :p

@JNechaevsky
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Well, at least "last save" is working as intended, i.e. "you manually saved, you got this save". 💪🤤

I honestly even can't imagine where to go in this case - either with extra unclear option "last save/autosave", or forcefully reload "last auto save on level".

@kitchen-ace
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forcefully reload "last auto save on level"

This is what I would expect, if it's newer than any manual saves. It's probably going to be a little confusing/misleading no matter what, but it is technically accurate: you are loading the last save that was made, regardless of whether or not it was a manual save or automatic save. It's also a less disruptive action than ignoring the newer autosave, and I'm sure you don't want to completely redo Hexen's save system to give the player access to all autosaves associated with a game. 😵

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