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Iris crashing Minecraft and Desktop Enviorment #2545

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AdelSehic opened this issue Nov 26, 2024 · 5 comments
Open

Iris crashing Minecraft and Desktop Enviorment #2545

AdelSehic opened this issue Nov 26, 2024 · 5 comments

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@AdelSehic
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Minecraft Version

1.21.3

Iris Version

iris-fabric-1.8.0+mc1.21.3.jar

Sodium Version

sodium-fabric-0.6.0+mc1.21.3.jar

Operating System

GNU/Linux, Arch distribution, Linux version 6.12.1-arch1-1

What is your GPU?

AMD RX6600

Java Version

openjdk version "23" 2024-09-17 OpenJDK Runtime Environment (build 23) OpenJDK 64-Bit Server VM (build 23, mixed mode, sharing)

Reproduction Steps

Simply playing the game causes crashes the game and KDE Plasma Desktop Enviorment

My setup is listed above, missing from it is that I'm running miniature-shader-2.13.5.zip

Crash Report file and latest.log

https://gist.github.com/AdelSehic/81c46dd0dcbbfa1cdce32eecc9c7c6be

Additional context

No response

@AdelSehic
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AdelSehic commented Nov 26, 2024

Setting allowed RAM in launch options to 4G seems to have resolved this issue. Why 2G is even considered as sane default these days is beyond me.

Edit: nope, crash still occurs

@UnitieG
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UnitieG commented Nov 27, 2024

This is also happening to me, But my DE did not crash. Only the game.

@AdelSehic
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@UnitieG are you also using a shaderpack? Which one?

@UnitieG
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UnitieG commented Nov 29, 2024

@UnitieG are you also using a shaderpack? Which one?

Yes i am, all shaders pretty much crash the game

@AdelSehic
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Okay so, setting the launch settings to 6G has actually remedied this completely, if that is something you can spare @UnitieG then just do it since we are a minority of a minority in this case.

As for developers - increasing the limit has certainly fixed it, but, I can still see staggers around the time the game and DE would crash. It's just one big spike which is quickly gone so I'm guessing that this is a memory allocation issue. It would be worthwile to check into this.

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