The current placeholder return data regarding the player's aimed cannon, new placeholder suggestions are welcome.
cannons_name: Fetches and returns the name of the cannon being operated on.
cannons_design: Retrieves the cannon's design name and identifies its model or structure.
cannons_horizontal_angle: Returns the horizontal angle (yaw) at which the cannon is oriented.
cannons_vertical_angle: Returns the vertical angle (pitch) of the cannon's orientation.
cannons_temperature: Provides the cannon's temperature.
cannons_loaded_gunpowder: Indicates how much gunpowder is loaded into the cannon for firing.
cannons_loaded_projectile:
Checks if there is a projectile loaded in the cannon.
If no projectile is loaded or an error occurs, it returns "None."
If a projectile is loaded, it checks for a custom name and uses it if available.
Otherwise returns the material name.