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<PropertyGroup >
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<OutputType >Exe</OutputType >
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- <TargetFramework >net6 .0</TargetFramework >
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+ <TargetFramework >net7 .0</TargetFramework >
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<AllowUnsafeBlocks >true</AllowUnsafeBlocks >
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+ <PublishAot >true</PublishAot >
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</PropertyGroup >
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<ItemGroup >
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<PackageReference Include =" Veldrid.StartupUtilities" Version =" 4.8.0" />
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<ProjectReference Include =" ..\ImPlot.NET\ImPlot.NET.csproj" />
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</ItemGroup >
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+
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+ <ItemGroup >
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+ <RdXmlFile Include =" rd.xml" />
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+ </ItemGroup >
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<ItemGroup >
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<EmbeddedResource Include =" Shaders/GLSL/imgui-vertex.glsl" LogicalName =" imgui-vertex.glsl" />
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+ <?xml version =" 1.0" encoding =" utf-8" ?>
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+ <Directives >
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+ <Application >
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+ <Assembly Name =" SharpDX.DXGI" Dynamic =" Required All" >
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+ <Type Name =" SharpDX.DXGI.Factory" Dynamic =" Required All" />
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+ </Assembly >
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+ <Assembly Name =" SharpDX.Direct3D11" Dynamic =" Required All" >
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+ <Type Name =" SharpDX.Direct3D11.Texture2D" Dynamic =" Required All" />
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+ </Assembly >
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+ </Application >
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+ </Directives >
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