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Pusher.vcxproj
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Pusher.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Episode.h" />
<ClInclude Include="Game.h" />
<ClInclude Include="Level.h" />
<ClInclude Include="Main.h" />
<ClInclude Include="Menu.h" />
<ClInclude Include="Resources\resource.h" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Icon.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Resources\Main.rc" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Episode.cpp" />
<ClCompile Include="Game.cpp" />
<ClCompile Include="Level.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="Menu.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{6875536F-7C95-B29F-8C3F-3C634E10833B}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>Pusher</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<PreBuildEventUseInBuild>false</PreBuildEventUseInBuild>
<PreLinkEventUseInBuild>false</PreLinkEventUseInBuild>
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
<TargetName>$(ProjectName)_dbg</TargetName>
<LinkIncremental>false</LinkIncremental>
<IntDir>_DEBUG_\</IntDir>
<OutDir>Pusher\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PreBuildEventUseInBuild>false</PreBuildEventUseInBuild>
<PreLinkEventUseInBuild>false</PreLinkEventUseInBuild>
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
<LinkIncremental>false</LinkIncremental>
<OutDir>Pusher\</OutDir>
<IntDir>_RELEASE_\</IntDir>
<TargetName>$(ProjectName)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PreprocessorDefinitions>LIB_DEBUG; LIB_64</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<PrecompiledHeaderFile>Precompiled.h</PrecompiledHeaderFile>
<ErrorReporting>Prompt</ErrorReporting>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>NotSet</SubSystem>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<AdditionalDependencies>../libEngine/Libraries/Windows/libs_dbg.lib</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PreprocessorDefinitions>LIB_RELEASE; LIB_64</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<PrecompiledHeaderFile>Precompiled.h</PrecompiledHeaderFile>
<ErrorReporting>Prompt</ErrorReporting>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>NotSet</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<AdditionalDependencies>../libEngine/Libraries/Windows/libs.lib</AdditionalDependencies>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>