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Episode.cpp
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Episode.cpp
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/*
===============================================================================
Copyright (C) 2015-2023 Ilya Lyakhovets
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
===============================================================================
*/
#include "Episode.h"
/*
===================
Episode::Episode
===================
*/
Episode::Episode()
{
Clear();
}
/*
===================
Episode::operator =
===================
*/
const Episode &Episode::operator =(const Episode &other)
{
name = other.name;
filepath = other.filepath;
levels = other.levels;
unlocked = other.unlocked;
return *this;
}
/*
===================
Episode::Clear
===================
*/
void Episode::Clear()
{
name.Clear();
filepath.Clear();
levels.Clear();
levels.Append(Level());
unlocked = 1;
}
/*
===================
Episode::GetNumberOfLevels
===================
*/
int Episode::GetNumberOfLevels(const char *path)
{
libFile lvl(path, libFile::Mode::ReadBin);
int numOfLevels = 0;
if (lvl.IsOpened())
{
lvl.Read(&numOfLevels, sizeof(int), 1);
lvl.Close();
}
return numOfLevels;
}
/*
===================
Episode::GetNumberOfUnlockedLevels
===================
*/
bool Episode::GetNumberOfUnlockedLevels(libHolder<int> &unlocked, const char *path, int numOfLevels)
{
unlocked.Set(1);
libStr baseName;
libStr::ExtractBaseName(path, baseName);
libStr filepath;
libDir::GetLocalDataLocation(filepath);
filepath.Append("/Pusher/Saves/");
filepath.Append(baseName);
filepath.Append(".sav");
#ifndef UNLOCK_EVERYTHING
libFile save(filepath.Get(), libFile::Mode::ReadBin);
if (save.IsOpened())
{
libHolder<int> levelsSize;
save.Read(&levelsSize, sizeof(libHolder<int>), 1);
if (levelsSize.Get() == numOfLevels)
save.Read(&unlocked, sizeof(libHolder<int>), 1);
save.Close();
return unlocked.Get() ? true : false;
}
#else
unlocked.Set(INT_MAX);
return true;
#endif
return false;
}
/*
===================
Episode::Load
===================
*/
int Episode::Load(Episode &episode, const char *path)
{
episode.Clear();
libFile lvl(path, libFile::Mode::ReadBin);
if (!lvl.IsOpened())
return 0;
if (lvl.IsOpened())
{
int numOfLevels = 0;
lvl.Read(&numOfLevels, sizeof(int), 1);
if (numOfLevels)
{
libStr baseName;
libStr::ExtractBaseName(path, baseName);
episode.Clear();
episode.name = baseName;
episode.name.Replace("_", " ");
episode.filepath = path;
episode.levels.Resize(numOfLevels);
for (auto &level : episode.levels)
{
for (int i = 0; i < LEVEL_WIDTH; i++)
{
for (int j = 0; j < LEVEL_HEIGHT; j++)
{
Block::Type type;
lvl.Read(&type, sizeof(Block::Type), 1);
level.Set(i, j, type, false);
}
}
level.CalculateFloor();
}
Episode::GetNumberOfUnlockedLevels(episode.unlocked, path, episode.levels.Size());
}
lvl.Close();
}
return episode.levels.Size();
}