-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathjulia_set_pygame.py
46 lines (37 loc) · 1.3 KB
/
julia_set_pygame.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
import pygame
import numpy as np
# Julia set parameters
WIDTH, HEIGHT = 800, 800
ZOOM = 1
CX, CY = -0.7, 0.27015
MOVEX, MOVEY = 0.0, 0.0
MAX_ITER = 255
def julia_set(surface, width, height, zoom, cX, cY, moveX, moveY, max_iter):
for x in range(width):
for y in range(height):
zx = 1.5 * (x - width / 2) / (0.5 * zoom * width) + moveX
zy = 1.0 * (y - height / 2) / (0.5 * zoom * height) + moveY
i = max_iter
while zx * zx + zy * zy < 4 and i > 1:
tmp = zx * zx - zy * zy + cX
zy, zx = 2.0 * zx * zy + cY, tmp
i -= 1
color = (i % 8 * 32, i % 16 * 16, i % 32 * 8)
surface.set_at((x, y), color)
def main():
pygame.init()
screen = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption('Julia Set')
# Create a surface to draw the Julia set
surface = pygame.Surface((WIDTH, HEIGHT))
julia_set(surface, WIDTH, HEIGHT, ZOOM, CX, CY, MOVEX, MOVEY, MAX_ITER)
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
screen.blit(surface, (0, 0))
pygame.display.flip()
pygame.quit()
if __name__ == '__main__':
main()