diff --git a/README.md b/README.md index 8a201af..4e59ce5 100644 --- a/README.md +++ b/README.md @@ -93,7 +93,7 @@ Some ideas were also taken from [Zeux's blog](https://zeux.io/2020/02/27/writing - [x] Never delete resources (images, views, framebuffers) in the resize. Instead put it in a delayed-deletion-queue. This will delete it when its no longer being used in a couple of frames - [x] use imageless framebuffer - [x] If the items in 4 and 5 are implemented, the resize function will not need to call vkDeviceWaitIdle() -- [ ] Implement Compute shaders +- [x] Implement Compute shaders - [ ] Delete `Renderer::uploadBuffer` it should be handled by `AssetManager` - [ ] Create multiple vk::Framebuffer swapChainFramebuffers.