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Stronghold.txt
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Stronghold.txt
1
Timer,TextField,null,<preset>Timer</preset>,508,464,92,24,0:0:0:default,Text Field1,null::ShortcutBox,TextField,null,<preset>ShortcutBox</preset>,962,463,48,22,0:0:0:default,Text Field1,null::CommentBox,TextField,null,<preset>CommentBox</preset>,932,495,113,24,0:0:0:default,Text Field1,null::StartButton,Button,null,<preset>StartButton</preset>,477,493,143,23,0:0:0:default,Button1,null::TeamSelect,ComboBox,null,<preset>TeamSelect</preset><increment>a</increment><decrement>d</decrement>,5,28,110,21,0:0:0:default,Combo Box1,null::Comment_Box,Label,,,822,494,109,23,0:0:0:default,Label1,null::LowBar,Button,null,<action>TeamSelect+" has crossed the lowbar"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,3,443,142,18,0:0:0:default,Button1,null::Portcullis,Button,,<action>TeamSelect+" has crossed the portcullis"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,5,420,139,20,0:0:0:default,Button1,null::Cheval,Button,null,<action>TeamSelect+" has crossed the cheval de frise"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,3,399,141,18,0:0:0:default,Button1,null::Moat,Button,,<action>TeamSelect+" has crossed the Moat"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,1,376,143,18,0:0:0:default,Button1,null::Autonomous period,Label,null,null,441,6,180,20,0:0:0:default,Label1,null::Ramparts,Button,null,<action>TeamSelect+" has crossed the ramparts"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,3,353,141,21,0:0:0:default,Button1,null::Portcullis_Auto,RadioButton,null,null,343,28,135,20,0:0:0:Defences:,Radio Button1,true::Cheval_Auto,RadioButton,null,null,345,53,121,19,0:0:0:Defences:,Radio Button1,false::Teleop Period,Label,null,null,450,164,142,28,0:0:0:default,Label1,null::Team Number to Scout,Label,null,null,4,7,165,19,0:0:0:default,Label1,null::Moat_Auto,RadioButton,null,null,347,76,133,20,0:0:0:Defences:,Radio Button1,false::Drawbridge,Button,null,<action>TeamSelect+" has crossed the drawbridge"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,2,330,143,20,0:0:0:default,Button1,null::Sally Port,Button,null,<action>TeamSelect+" has crossed the sally port"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,2,310,145,19,0:0:0:default,Button1,null::Rock Wall,Button,null,<action>TeamSelect+" has crossed the rock wall"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,3,466,142,21,0:0:0:default,Button1,null::Rough Terrain,Button,null,<action>TeamSelect+" has crossed the rough terrain"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+3}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+3}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+3}}+if(TeamSelect==B1){set(TeamB1 Teleop Score){B1 Teleop Score+3}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+3}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+3}}</action>,4,490,140,20,0:0:0:default,Button1,null::Shortcuts,Label,null,null,844,457,94,23,0:0:0:default,Label1,null::Ramparts_Auto,RadioButton,null,null,347,98,137,19,0:0:0:Defences:,Radio Button1,false::Drawbridge_Auto,RadioButton,null,null,490,29,160,24,0:0:0:Defences:,Radio Button1,false::Sally Port_Auto,RadioButton,null,null,491,56,138,20,0:0:0:Defences:,Radio Button1,null::Rock Wall_Auto,RadioButton,null,null,490,79,169,17,0:0:0:Defences:,Radio Button1,null::Rough Terrain_Auto,RadioButton,null,null,491,96,171,19,0:0:0:Defences:,Radio Button1,null::Low Bar_Auto,RadioButton,null,null,636,29,129,22,0:0:0:Defences:,Radio Button1,false::Autonomous Defence Reached,Button,null,<action>if(Portcullis_Auto){TeamSelect+" can reach portcullis in autonomous"}+if(Cheval_Auto){TeamSelect+" can reach the cheval de frise in autonomous"}+if(Moat_Auto){TeamSelect+" can reach the moat in autonomous mode"}+if(Ramparts_Auto){TeamSelect+" can reach the ramparts in Autnomous mode"}+if(Drawbridge_Auto){TeamSelect+" can reach the drawbridge in auto"}+if(Sally Port_Auto){Team Select+" can reach the sally port in autonomous"}+if(Rock Wall_Auto){TeamSelect+" can reach the rock wall in autonomous"}+if(Rough Terrain_Auto){TeamSelect+" can reach rough terrain in autonomous"}+if(Low Bar_Auto){TeamSelect+" can reach the low bar in autonomous"}+if(TeamSelect==R1){set(R1 Auto Score){R1 Auto Score+2}}+if(TeamSelect==R2){set(R2 Auto Score){R2 Auto Score+2}}+if(TeamSelect==R3){set(R3 Auto Score){R3 Auto Score+2}}+if(TeamSelect==B1){set(B1 Auto Score){B1 Auto Score+2}}+if(TeamSelect==B2){set(B2 Auto Score){B2 Auto Score+2}}+if(TeamSelect==B3){set(B3 Auto Score){B3 Auto Score+2}}</action>,7,86,230,20,0:0:0:default,Button1,null::Autonomous Defence Crossed,Button,,<action>if(Portcullis_Auto){TeamSelect+" can cross portcullis in autonomous"}+if(Cheval_Auto){TeamSelect+" can cross the cheval de frise in autonomous"}+if(Moat_Auto){TeamSelect+" can cross the moat in autonomous mode"}+if(Ramparts_Auto){TeamSelect+" can cross the ramparts in Autnomous mode"}+if(Drawbridge_Auto){TeamSelect+" can cross the drawbridge in auto"}+if(Sally Port_Auto){Team Select+" can cross the sally port in autonomous"}+if(Rock Wall_Auto){TeamSelect+" can cross the rock wall in autonomous"}+if(Rough Terrain_Auto){TeamSelect+" can cross rough terrain in autonomous"}+if(Low Bar_Auto){TeamSelect+" can cross the low bar in autonomous"}+if(TeamSelect==R1){set(R1 Auto Score){R1 Auto Score+10}}+if(TeamSelect==R2){set(R2 Auto Score){R2 Auto Score+10}}+if(TeamSelect==R3){set(R3 Auto Score){R3 Auto Score+10}}+if(TeamSelect==B1){set(B1 Auto Score){B1 Auto Score+10}}+if(TeamSelect==B2){set(B2 Auto Score){B2 Auto Score+10}}+if(TeamSelect==B3){set(B3 Auto Score){B3 Auto Score+10}}</action>,6,107,231,22,0:0:0:default,Button1,null::Challenge Tower,Button,null,<action>TeamSelect+" challenged the tower"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+5}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+5}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+5}}+if(TeamSelect==B1){set(B1 Teleop Score){B1 Teleop Score+5}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+5}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+5}}</action>,877,245,155,27,0:0:0:default,Button1,null::Scale Tower,Button,null,<action>TeamSelect+" scaled the tower in the last 20 secounds"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+15}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+15}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+15}}+if(TeamSelect==B1){set(B1 Teleop Score){B1 Teleop Score+15}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+15}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+15}}</action>,879,274,153,30,0:0:0:default,Button1,null::Defences,Label,null,null,2,288,142,20,0:0:0:default,Label1,null::Faults,Label,null,null,200,226,122,23,0:0:0:default,Label1,null::Foul,Button,null,<action>TeamSelect+"'s robot commited a foul during the game"</action>,201,261,96,20,0:0:0:default,Button1,null::Technical Foul,Button,null,<action>TeamSelect+" commited a technical foul"</action>,200,291,141,22,0:0:0:default,Button1,null::Robot Broke Down,Button,null,<action>TeamSelect+"'s robot broke down during the game"</action>,200,317,165,24,0:0:0:default,Button1,null::Piece of Robot Broke Off,Button,null,<action>"A piece of "+TeamSelect+"'s robot broke off during the game"</action>,200,345,162,24,0:0:0:default,Button1,null::Really Bad Driver,Button,null,<action>TeamSelect+" has a really bad driver"</action>,200,398,155,23,0:0:0:default,Button1,null::Robot Tipped,Button,null,<action>TeamSelect+"'s robot tipped over during the match"</action>,200,373,150,25,0:0:0:default,Button2,null::Game Time,Label,null,null,507,437,94,21,0:0:0:default,Label1,null::Scoring,Label,null,null,657,219,113,25,0:0:0:default,Label1,null::Score in High,Button,null,<action>TeamSelect+" has scored in the high goal"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+5}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+5}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+5}}+if(TeamSelect==B1){set(B1 Teleop Score){B1 Teleop Score+5}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+5}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+5}}</action>,659,247,142,25,0:0:0:default,Button1,null::Score in Low,Button,null,<action>TeamSelect+" has scored in the low goal"+if(TeamSelect==R1){set(R1 Teleop Score){R1 Teleop Score+2}}+if(TeamSelect==R2){set(R2 Teleop Score){R2 Teleop Score+2}}+if(TeamSelect==R3){set(R3 Teleop Score){R3 Teleop Score+2}}+if(TeamSelect==B1){set(B1 Teleop Score){B1 Teleop Score+2}}+if(TeamSelect==B2){set(B2 Teleop Score){B2 Teleop Score+2}}+if(TeamSelect==B3){set(B3 Teleop Score){B3 Teleop Score+2}}</action>,658,279,145,26,0:0:0:default,Button1,null::Last Minutes,Label,null,null,875,216,152,26,0:0:0:default,Label1,null::Interrupted other Team's Play,Button,null,<action>TeamSelect+" interrupted/ruined another team's play"</action>,201,425,230,23,0:0:0:default,Button1,null::Fail High,Button,,<action>TeamSelect+"failed to score in high goal"</action>,533,251,120,23,0:0:0:default,Button1,null::Fail Low,Button,null,<action>TeamSelect+"failed to score in low goal"</action>,534,281,119,25,0:0:0:default,Button1,null::Setup,Button,null,<action>set(TeamSelect){0}+set(R1){TeamSelect}+set(TeamSelect){1}+set(R2){TeamSelect}+set(TeamSelect){2}+set(R3){TeamSelect}+set(TeamSelect){3}+set(B1){TeamSelect}+set(TeamSelect){4}+set(B2){TeamSelect}+set(TeamSelect){5}+set(B3){TeamSelect}</action>,136,28,129,24,0:0:0:default,Button1,null::R1,Spinner,null,null,0,0,0,0,100000:0:0:default,Spinner1,null::R2,Spinner,null,null,0,0,0,0,100000:0:0:default,Spinner1,null::R3,Spinner,null,,0,0,44,0,100000:0:0:default,Spinner1,null::B1,Spinner,,null,0,0,0,0,100000:0:0:default,Spinner1,null::B2,Spinner,null,,0,0,0,0,100000:0:0:default,Spinner1,0::B3,Spinner,,null,0,0,0,0,100000:0:0:default,Spinner1,null!Stronghold:30:false:100:100:1100:700!NUM:Fouls:Number of times team hasfouled in game(technical foul/foul):null:50::CHECK:Can shoot high:Team has something to shoot in high goal:null:100::CHECK:Can cross low bar:Team's robot is short enough to cross low bar:null:100::CHECK:Can cross rock wall:null:null:100::CHECK:Can cross rough terrain:null:null:100::CHECK:can cross sally port:can cross sally port(not from behind):null:100::CHECK:Can cross drawbridge:null:null:100::CHECK:Can cross ramparts:null:null:100::CHECK:Can cross moat:null:null:100::CHECK:Can cross cheval:null:null:100::CHECK:Can cross portcullis:null:null:100::CHECK:Can climb tower:null:null:100::NUM:Low AVG:null:null:100::NUM:High AVG:null:null:100::COMBO:Driver Rating:null:1,2,3,4,5:100!1 Auto Score:true:0.0:null:0::2 Auto Score:true:0.0:null:0::3 Auto Score:true:0.0:null:0::1 Teleop Score:true:0.0:null:0::2 Teleop Score:true:0.0:null:0::3 Teleop Score:true:0.0:null:0